D3DDDIARG_TEXBLT1 structure (d3dumddi.h)
Describes parameters for a texture bit-block transfer (bitblt) operation.
Syntax
typedef struct _D3DDDIARG_TEXBLT1 {
HANDLE hDstResource;
HANDLE hSrcResource;
UINT CubeMapFace;
POINT DstPoint;
RECT SrcRect;
UINT CopyFlags;
} D3DDDIARG_TEXBLT1;
Members
hDstResource
A handle to the destination resource.
hSrcResource
A handle to the source resource.
CubeMapFace
The face of a cube map.
DstPoint
A POINT structure that describes the destination point where the source texture is copied.
SrcRect
A RECT structure that describes the source texture to copy to the destination point.
CopyFlags
A value that specifies characteristics of a copy operation as a bitwise OR of the values in the D3DDDI_COPY_FLAGS enumeration type.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3dumddi.h (include D3dumddi.h) |
See also
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