D3DDDIARG_GETPITCH structure (d3dumddi.h)
The D3DDDIARG_GETPITCH structure describes an encrypted surface for which the GetPitch function retrieves the pitch.
Syntax
typedef struct _D3DDDIARG_GETPITCH {
[in] HANDLE hCryptoSession;
[in] HANDLE hResource;
[in] UINT SubResourceIndex;
[out] UINT Pitch;
} D3DDDIARG_GETPITCH;
Members
[in] hCryptoSession
A handle to the encryption session.
[in] hResource
A handle to the resource.
[in] SubResourceIndex
The zero-based index into the resource, which the hResource handle specifies. This index indicates the encrypted surface.
[out] Pitch
The pitch, in bytes, of the encrypted surface. The user-mode display driver's GetPitch function returns this pitch value to the Direct3D runtime.
Requirements
Requirement | Value |
---|---|
Minimum supported client | D3DDDIARG_GETPITCH is supported beginning with the Windows 7 operating system. |
Header | d3dumddi.h (include D3dumddi.h) |
See also
Feedback
https://aka.ms/ContentUserFeedback.
Coming soon: Throughout 2024 we will be phasing out GitHub Issues as the feedback mechanism for content and replacing it with a new feedback system. For more information see:Submit and view feedback for