Add custom properties to layer diagrams

Note

This article applies to Visual Studio 2015. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here

When you write extension code for layer diagrams, you can store values with any element on a layer diagram. The values will persist when the diagram is saved and re-opened. You can also have these properties appear in the Properties window so that users can see and edit them. For example, you could let users specify a regular expression for each layer, and write validation code to verify that the names of classes in each layer conform to the pattern specified by the user.

Properties not visible to the user

If you just want your code to attach values to any element in a layer diagram, you don’t need to define a MEF component. There is a dictionary named Properties in ILayerElement. Simply add marshalable values to the dictionary of any layer element. They will be saved as part of the layer diagram. For more information, see Navigate and update layer models in program code.

Properties that the user can edit

Initial preparation

Important

To make properties appear, you must make the following change on each computer where you want layer properties to be visible.

  1. Run Notepad by using Run as Administrator. Open %ProgramFiles%\Microsoft Visual Studio [version]\Common7\IDE\Extensions\Microsoft\Architecture Tools\ExtensibilityRuntime\extension.vsixmanifest

  2. Inside the Content element, add:

    <MefComponent>Microsoft.VisualStudio.ArchitectureTools.Extensibility.Layer.Provider.dll</MefComponent>
    
  3. Under the Visual Studio Tools section of the Visual Studio application start menu, open Developer Command Prompt.

    Enter:

    devenv /rootSuffix /updateConfiguration

    devenv /rootSuffix Exp /updateConfiguration

  4. Restart Visual Studio.

Make sure your code is in a VSIX project

If your property is part of a command, gesture, or validation project, you don’t need to add anything. The code for your custom property should be defined in a Visual Studio Extensibility project defined as a MEF component. For more information, see Add commands and gestures to layer diagrams or Add custom architecture validation to layer diagrams.

Define the custom property

To create a custom property, define a class like this:

[Export(typeof(IPropertyExtension))]
public class MyProperty
      : PropertyExtension<ILayerElement>
{
  // Implement the interface.
}

You can define properties on ILayerElement or any of its derived classes, which include:

  • ILayerModel - the model

  • ILayer - each layer

  • ILayerDependencyLink - the links between layers

  • ILayerComment

  • ILayerCommentLink

Example

The following code is a typical custom property descriptor. It defines a Boolean property on the layer model (ILayerModel) that lets the user provide values for a custom validation method.

using System;
using System.ComponentModel.Composition;
using Microsoft.VisualStudio.ArchitectureTools.Extensibility.Layer;

namespace MyNamespace
{
  /// <summary>
  /// Custom properties are added to the Layer Designer via a custom
  /// Property Descriptor. We have to export this Property Descriptor
  /// using MEF to make it available in the Layer Designer.
  /// </summary>
  [Export(typeof(IPropertyExtension))]
  public class AllTypesMustBeReferencedProperty
      : PropertyExtension<ILayerModel>
  {
    /// <summary>
    /// Each custom property must have a unique name.
    /// Usually we use the full name of this class.
    /// </summary>
    public static readonly string FullName =
      typeof(AllTypesMustBeReferencedProperty).FullName;

    /// <summary>
    /// Construct the property. Notice the use of FullName.
    /// </summary>
    public AllTypesMustBeReferencedProperty()
            : base(FullName)
    {  }

    /// <summary>
    /// The display name is shown in the Properties window.
    /// We therefore use a localizable resource.
    /// </summary>
    public override string DisplayName
    {
      get { return Strings.AllTypesMustBeReferencedDisplayName; }
    }

    /// <summary>
    /// Description shown at the bottom of the Properties window.
    /// We use a resource string for easier localization.
    /// </summary>
    public override string Description
    {
      get { return Strings.AllTypesMustBeReferencedDescription; }
    }

    /// <summary>
    /// This is called to set a new value for this property. We must
    /// throw an exception if the value is invalid.
    /// </summary>
    /// <param name="component">The target ILayerElement</param>
    /// <param name="value">The new value</param>
    public override void SetValue(object component, object value)
    {
      ValidateValue(value);
      base.SetValue(component, value);
    }
    /// <summary>
    /// Helper to validate the value.
    /// </summary>
    /// <param name="value">The value to validate</param>
    private static void ValidateValue(object value)
    {  }

    public override Type PropertyType
    { get { return typeof(bool); } }

    /// <summary>
    /// The segment label of the properties window.
    /// </summary>
    public override string Category
    {
      get
      {
        return Strings.AllTypesMustBeReferencedCategory;
      }
    }
  }
}

See Also

Extend layer diagrams