Cómo: Obtener información sobre tipos y miembros desde un ensamblado

El espacio de nombres System.Reflection contiene muchos métodos para obtener información de un ensamblado. En esta sección se muestra uno de esos métodos. Para obtener más información, vea Información general sobre la reflexión.

En el ejemplo siguiente se obtiene información de tipo y de miembro de un ensamblado.

Ejemplo

Imports System
Imports System.Reflection

Class Asminfo1
    Public Shared Sub Main()
        Console.WriteLine ("\nReflection.MemberInfo")

        ' Get the Type and MemberInfo.
        ' Insert the fully qualified class name inside the quotation marks in the
        ' following statement.
        Dim MyType As Type = Type.GetType("System.IO.BinaryReader")
        Dim Mymemberinfoarray() As MemberInfo = MyType.GetMembers(BindingFlags.Public Or
            BindingFlags.NonPublic Or BindingFlags.Static Or
            BindingFlags.Instance Or BindingFlags.DeclaredOnly)

        ' Get and display the DeclaringType method.
        Console.Write("\nThere are {0} documentable members in ", Mymemberinfoarray.Length)
        Console.Write("{0}.", MyType.FullName)

        For Each Mymemberinfo As MemberInfo in Mymemberinfoarray
            Console.Write("\n" + Mymemberinfo.Name)
        Next
    End Sub
End Class
using System;
using System.Reflection;

class Asminfo1
{
    public static void Main()
    {
        Console.WriteLine ("\nReflection.MemberInfo");

        // Get the Type and MemberInfo.
        // Insert the fully qualified class name inside the quotation marks in the
        // following statement.
        Type MyType = Type.GetType("System.IO.BinaryReader");
        MemberInfo[] Mymemberinfoarray = MyType.GetMembers(BindingFlags.Public |
            BindingFlags.NonPublic | BindingFlags.Static |
            BindingFlags.Instance | BindingFlags.DeclaredOnly);

        // Get and display the DeclaringType method.
        Console.Write("\nThere are {0} documentable members in ", Mymemberinfoarray.Length);
        Console.Write("{0}.", MyType.FullName);

        foreach (MemberInfo Mymemberinfo in Mymemberinfoarray)
        {
            Console.Write("\n" + Mymemberinfo.Name);
        }
    }
}
using namespace System;
using namespace System::Reflection;

ref class Asminfo1
{
public:
    static void Main()
    {
        Console::WriteLine ("\nReflection.MemberInfo");

        // Get the Type and MemberInfo.
        // Insert the fully qualified class name inside the quotation marks in the
        // following statement.
        Type^ MyType = Type::GetType("System.IO.BinaryReader");
        array<MemberInfo^>^ Mymemberinfoarray = MyType->GetMembers(BindingFlags::Public |
            BindingFlags::NonPublic | BindingFlags::Static |
            BindingFlags::Instance | BindingFlags::DeclaredOnly);

        // Get and display the DeclaringType method.
        Console::Write("\nThere are {0} documentable members in ", Mymemberinfoarray->Length);
        Console::Write("{0}.", MyType->FullName);

        for each (MemberInfo^ Mymemberinfo in Mymemberinfoarray)
        {
            Console::Write("\n" + Mymemberinfo->Name);
        }
    }
};

int main()
{
    Asminfo1::Main();
}

Vea también

Conceptos

Información general de hospedaje

Programar con dominios de aplicación

Reflexión

Otros recursos

Utilizar dominios de aplicación