D3DKMTDestroySynchronizationObject function (d3dkmthk.h)

The D3DKMTDestroySynchronizationObject function destroys a kernel-mode synchronization object.

Syntax

NTSTATUS D3DKMTDestroySynchronizationObject(
  [in] const D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *unnamedParam1
);

Parameters

[in] unnamedParam1

A pointer to a D3DKMT_DESTROYSYNCHRONIZATIONOBJECT structure that contains the handle to the synchronization object to destroy.

Return value

D3DKMTDestroySynchronizationObject returns one of the following values:

Return code Description
STATUS_SUCCESS The kernel-mode overlay object was successfully destroyed.
STATUS_INVALID_PARAMETER Parameters were validated and determined to be incorrect.

This function might also return other NTSTATUS values.

Requirements

Requirement Value
Minimum supported client Windows Vista
Target Platform Universal
Header d3dkmthk.h (include D3dkmthk.h)
Library Gdi32.lib
DLL Gdi32.dll

See also

D3DKMT_DESTROYSYNCHRONIZATIONOBJECT