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ModelVisual3D (Clase)

Visual that contains 3-D models.

Espacio de nombres: System.Windows.Media.Media3D
Ensamblado: PresentationCore (en presentationcore.dll)
Espacio de nombres XML:  http://schemas.microsoft.com/winfx/2006/xaml/presentation

[ContentPropertyAttribute("Children")] 
public class ModelVisual3D : Visual3D, IAddChild
/** @attribute ContentPropertyAttribute("Children") */ 
public class ModelVisual3D extends Visual3D implements IAddChild
ContentPropertyAttribute("Children") 
public class ModelVisual3D extends Visual3D implements IAddChild
<ModelVisual3D>
  Children
</ModelVisual3D>

Provides services and properties common to all visual objects, including hit-testing, coordinate transformation, and bounding box calculations.

The following excerpt shows an instance of ModelVisual3D in markup.

<DockPanel>
  <Viewport3D Name="myViewport">

    <Viewport3D.Camera>
      <PerspectiveCamera FarPlaneDistance="20" LookDirection="5,-2,-3" UpDirection="0,1,0" NearPlaneDistance="0" Position="-5,2,3" FieldOfView="45" />
    </Viewport3D.Camera>

    <ModelVisual3D x:Name="topModelVisual3D">
      <ModelVisual3D.Children>
        <ModelVisual3D>
          <ModelVisual3D.Content>
            <DirectionalLight Color="#FFFFFFFF" Direction="-3,-4,-5" />
          </ModelVisual3D.Content>
        </ModelVisual3D>

        <ModelVisual3D>
          <ModelVisual3D.Content>
            <GeometryModel3D Geometry="{StaticResource myTeapot}">
              <GeometryModel3D.Material>
                <DiffuseMaterial>
                  <DiffuseMaterial.Brush>
                    <SolidColorBrush Color="Blue" Opacity="1.0" />
                  </DiffuseMaterial.Brush>
                </DiffuseMaterial>
              </GeometryModel3D.Material>
              <GeometryModel3D.Transform>
                <RotateTransform3D>
                  <RotateTransform3D.Rotation>
                    <AxisAngleRotation3D x:Name="myAngleRotation" Axis="0,3,0" Angle="1" />
                  </RotateTransform3D.Rotation>
                </RotateTransform3D>
              </GeometryModel3D.Transform>
            </GeometryModel3D>
          </ModelVisual3D.Content>
        </ModelVisual3D>


      </ModelVisual3D.Children>
    </ModelVisual3D>


    <Viewport3D.Triggers>

      <EventTrigger RoutedEvent="Viewport3D.Loaded">
        <BeginStoryboard>
          <Storyboard>
            <DoubleAnimation 
              Storyboard.TargetName="myAngleRotation"
              Storyboard.TargetProperty="Angle"
              From="0" To="360" Duration="0:0:10"
              RepeatBehavior="Forever" />
          </Storyboard>
        </BeginStoryboard>
      </EventTrigger>
    </Viewport3D.Triggers>


  </Viewport3D>
</DockPanel>

Los miembros estáticos públicos (Shared en Visual Basic) de este tipo son seguros para la ejecución de subprocesos. No se garantiza que los miembros de instancias sean seguros para la ejecución de subprocesos.

Microsoft .NET Framework 3.0 es compatible con Windows Vista, Microsoft Windows XP SP2 y Windows Server 2003 SP1.

.NET Framework

Compatible con: 3.0
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