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ToolTip.PlacementTarget (Propiedad)

Gets or sets the UIElement relative to which the ToolTip is positioned when it opens.

Espacio de nombres: System.Windows.Controls
Ensamblado: PresentationFramework (en presentationframework.dll)
Espacio de nombres XML:  http://schemas.microsoft.com/winfx/2006/xaml/presentation

[BindableAttribute(true)] 
public UIElement PlacementTarget { get; set; }
/** @property */
public UIElement get_PlacementTarget ()

/** @property */
public void set_PlacementTarget (UIElement value)

public function get PlacementTarget () : UIElement

public function set PlacementTarget (value : UIElement)

<object>
  <object.PlacementTarget>
    <UIElement .../>
  </object.PlacementTarget>
</object>

Valor de propiedad

The UIElement that is the logical parent of the ToolTip control. The default value is referencia null (Nothing en Visual Basic).

If you do not specify a PlacementTarget and the ToolTip control has a visual parent, the visual parent is the PlacementTarget. If the ToolTip does not have a visual parent and the value of the PlacementTarget property is referencia null (Nothing en Visual Basic), the ToolTip control is placed relative to the upper-left corner of the screen.

This example shows how to specify the position of a tooltip on the screen.

You can position a tooltip by using a set of five properties that are defined in both the ToolTip and ToolTipService classes. The following table shows these two sets of five properties and provides links to their reference documentation according to class.

Corresponding tooltip properties according to class

If you define the contents of a tooltip by using a ToolTip object, you can use the properties of either class; however, the ToolTipService properties take precedence. Use the ToolTipService properties for tooltips that are not defined as ToolTip objects.

The following illustrations show how to position a tooltip by using these properties. Although, the Extensible Application Markup Language (XAML) examples in these illustrations show how to set the properties that are defined by the ToolTip class, the corresponding properties of the ToolTipService class follow the same layout rules. For more information about the possible values for the Placement property, see How to: Use the PlacementMode Enumeration to set Placement.

ToolTip placement by using the Placement property


ToolTip placement

ToolTip placement by using the Placement and PlacementRectangle properties


ToolTip placement by using the Placement, PlacementRectangle, and Offset properties


ToolTip placement diagram

The following example shows how to use the ToolTip properties to specify the position of a tooltip whose content is a ToolTip object.

<Ellipse Height="25" Width="50" 
         Fill="Gray" 
         HorizontalAlignment="Left"
         ToolTipService.InitialShowDelay="1000"
         ToolTipService.ShowDuration="7000"
         ToolTipService.BetweenShowDelay="2000">
  <Ellipse.ToolTip>
    <ToolTip Placement="Right" 
             PlacementRectangle="50,0,0,0"
             HorizontalOffset="10" 
             VerticalOffset="20"
             HasDropShadow="false"
             Opened="whenToolTipOpens"
             Closed="whenToolTipCloses"
             >
      <BulletDecorator>
        <BulletDecorator.Bullet>
          <Ellipse Height="10" Width="20" Fill="Blue"/>
        </BulletDecorator.Bullet>
        <TextBlock>Uses the ToolTip Class</TextBlock>
      </BulletDecorator>
    </ToolTip>
  </Ellipse.ToolTip>
</Ellipse>


//Create an ellipse with a tooltip that is a 
//ToolTip control 
Ellipse ellipse1 = new Ellipse();
ellipse1.Height = 25;
ellipse1.Width = 50;
ellipse1.Fill = Brushes.Gray;
ellipse1.HorizontalAlignment = HorizontalAlignment.Left;

//set tooltip timing 

ToolTipService.SetInitialShowDelay(ellipse1, 1000);

ToolTipService.SetBetweenShowDelay(ellipse1, 2000);

ToolTipService.SetShowDuration(ellipse1, 7000);


//set tooltip placement
ToolTip tooltip = new ToolTip();
tooltip.Placement = PlacementMode.Right;
tooltip.PlacementRectangle = new Rect(50, 0, 0, 0);
tooltip.HorizontalOffset = 10;
tooltip.VerticalOffset = 20;

//set drop shadow effect
tooltip.HasDropShadow = false;


//Create BulletDecorator as tooltip content
BulletDecorator bdec = new BulletDecorator();
Ellipse littleEllipse = new Ellipse();
littleEllipse.Height = 10;
littleEllipse.Width = 20;
littleEllipse.Fill = Brushes.Blue;
bdec.Bullet = littleEllipse;
TextBlock tipText = new TextBlock();
tipText.Text = "Uses the ToolTip class";
bdec.Child = tipText;
tooltip.Content = bdec;

//set event handlers for the Opened and Closed events
tooltip.Opened +=
  new RoutedEventHandler(whenToolTipOpens);
tooltip.Closed +=
  new RoutedEventHandler(whenToolTipCloses);

//set tooltip on ellipse
ellipse1.ToolTip = tooltip;
stackPanel_1_1.Children.Add(ellipse1);

The following example shows how to use the ToolTipService properties to specify the position of a tooltip whose content is not a ToolTip object.

    <Ellipse Height="25" Width="50" 
         Fill="Gray" 
         HorizontalAlignment="Left"
         ToolTipService.InitialShowDelay="1000"
         ToolTipService.ShowDuration="7000"
         ToolTipService.BetweenShowDelay="2000"
         ToolTipService.Placement="Right" 
         ToolTipService.PlacementRectangle="50,0,0,0"
         ToolTipService.HorizontalOffset="10" 
         ToolTipService.VerticalOffset="20"
         ToolTipService.HasDropShadow="false"
         ToolTipService.ShowOnDisabled="true" 
         ToolTipService.IsEnabled="true"
         ToolTipOpening="whenToolTipOpens"
         ToolTipClosing="whenToolTipCloses"
         >
  <Ellipse.ToolTip>
    <BulletDecorator>
      <BulletDecorator.Bullet>
        <Ellipse Height="10" Width="20" Fill="Blue"/>
      </BulletDecorator.Bullet>
      <TextBlock>Uses the ToolTipService class</TextBlock>
    </BulletDecorator>
  </Ellipse.ToolTip>
</Ellipse>


//Create and Ellipse with the BulletDecorator as 
//the tooltip 
Ellipse ellipse2 = new Ellipse();
ellipse2.Name = "ellipse2";
this.RegisterName(ellipse2.Name,ellipse2);
ellipse2.Height = 25;
ellipse2.Width = 50;
ellipse2.Fill = Brushes.Gray;
ellipse2.HorizontalAlignment = HorizontalAlignment.Left;

//set tooltip timing
ToolTipService.SetInitialShowDelay(ellipse2, 1000);
ToolTipService.SetBetweenShowDelay(ellipse2, 2000);
ToolTipService.SetShowDuration(ellipse2, 7000);

//set tooltip placement

ToolTipService.SetPlacement(ellipse2, PlacementMode.Right);

ToolTipService.SetPlacementRectangle(ellipse2,
    new Rect(50, 0, 0, 0));

ToolTipService.SetHorizontalOffset(ellipse2, 10.0);

ToolTipService.SetVerticalOffset(ellipse2, 20.0);


ToolTipService.SetHasDropShadow(ellipse2, false);

ToolTipService.SetIsEnabled(ellipse2, true);

ToolTipService.SetShowOnDisabled(ellipse2, true);

ellipse2.AddHandler(ToolTipService.ToolTipOpeningEvent,
    new RoutedEventHandler(whenToolTipOpens));
ellipse2.AddHandler(ToolTipService.ToolTipClosingEvent,
    new RoutedEventHandler(whenToolTipCloses));
           
//define tooltip content
BulletDecorator bdec2 = new BulletDecorator();
Ellipse littleEllipse2 = new Ellipse();
littleEllipse2.Height = 10;
littleEllipse2.Width = 20;
littleEllipse2.Fill = Brushes.Blue;
bdec2.Bullet = littleEllipse2;
TextBlock tipText2 = new TextBlock();
tipText2.Text = "Uses the ToolTipService class";
bdec2.Child = tipText2;
ToolTipService.SetToolTip(ellipse2, bdec2);
stackPanel_1_2.Children.Add(ellipse2);


For the complete sample, see ToolTipService Sample.

Microsoft .NET Framework 3.0 es compatible con Windows Vista, Microsoft Windows XP SP2 y Windows Server 2003 SP1.

.NET Framework

Compatible con: 3.0
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