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Clase TaskScheduler


Publicado: julio de 2016

Representa un objeto que administra el trabajo de bajo nivel de poner en cola tareas en los subprocesos.

Espacio de nombres:   System.Threading.Tasks
Ensamblado:  mscorlib (en mscorlib.dll)


<HostProtectionAttribute(SecurityAction.LinkDemand, Synchronization := True,
	ExternalThreading := True)>
<PermissionSetAttribute(SecurityAction.InheritanceDemand, Unrestricted := True)>
Public MustInherit Class TaskScheduler


Inicializa el TaskScheduler.


Obtiene el TaskScheduler asociado a la tarea que se está ejecuta actualmente.


Obtiene el valor predeterminado TaskScheduler instancia proporcionada por .NET Framework.


Obtiene el identificador único para este TaskScheduler.


Indica el nivel de simultaneidad máximo TaskScheduler es capaz de admitir.


Determina si el objeto especificado es igual al objeto actual.(Heredado de Object).


Permite que un objeto intente liberar recursos y realizar otras operaciones de limpieza antes de ser reclamado por el recolector de basura. (Heredado de Object).


Crea un TaskScheduler asociado con el System.Threading.SynchronizationContext actual.


Sirve como la función hash predeterminada.(Heredado de Object).


Depurador de compatibilidad sólo, genera un enumerable de Task instancias actualmente en la cola del programador esperando para ejecutarse.


Obtiene el Type de la instancia actual.(Heredado de Object).


Crea una copia superficial del Object actual.(Heredado de Object).


Las colas de un Task al programador.


Devuelve una cadena que representa al objeto actual. (Heredado de Object).


Intenta quitar un Task que anteriormente estaba en la cola de este programador.


Intenta ejecutar proporcionado Task en este programador.

System_CAPS_protmethodTryExecuteTaskInline(Task, Boolean)

Determina si el Task puede ejecutarse sincrónicamente en esta llamada y si es posible, se ejecuta.


Se produce cuando la excepción no observada de un error de la tarea está a punto de desencadenar la directiva de escalado de excepción que, de forma predeterminada, finalizaría el proceso.

An instance of the T:System.Threading.Tasks.TaskScheduler class represents a task scheduler. A task scheduler ensures that the work of a task is eventually executed.

The default task scheduler is based on the .NET Framework 4 thread pool, which provides work-stealing for load-balancing, thread injection/retirement for maximum throughput, and overall good performance. It should be sufficient for most scenarios.

The T:System.Threading.Tasks.TaskScheduler class also serves as the extension point for all customizable scheduling logic. This includes mechanisms such as how to schedule a task for execution, and how scheduled tasks should be exposed to debuggers. If you require special functionality, you can create a custom scheduler and enable it for specific tasks or queries.

In this topic:The default task scheduler and the thread pool       The global queue vs. local queues      Work stealing      Long-running tasks      Task inliningSpecifying a synchronization context

The default scheduler for the Task Parallel Library and PLINQ uses the .NET Framework thread pool, which is represented by the T:System.Threading.ThreadPool class, to queue and execute work. The thread pool uses the information that is provided by the T:System.Threading.Tasks.Task type to efficiently support the fine-grained parallelism (short-lived units of work) that parallel tasks and queries often represent.

The thread pool maintains a global FIFO (first-in, first-out) work queue for threads in each application domain. Whenever a program calls the M:System.Threading.ThreadPool.QueueUserWorkItem(System.Threading.WaitCallback) (or M:System.Threading.ThreadPool.UnsafeQueueUserWorkItem(System.Threading.WaitCallback,System.Object)) method, the work is put on this shared queue and eventually de-queued onto the next thread that becomes available. Starting with the .NET Framework 4, this queue has been improved to use a lock-free algorithm that resembles the T:System.Collections.Concurrent.ConcurrentQueue`1 class. By using this lock-free implementation, the thread pool spends less time when it queues and de-queues work items. This performance benefit is available to all programs that use the thread pool.

Top-level tasks, which are tasks that are not created in the context of another task, are put on the global queue just like any other work item. However, nested or child tasks, which are created in the context of another task, are handled quite differently. A child or nested task is put on a local queue that is specific to the thread on which the parent task is executing. The parent task may be a top-level task or it also may be the child of another task. When this thread is ready for more work, it first looks in the local queue. If work items are waiting there, they can be accessed quickly. The local queues are accessed in last-in, first-out order (LIFO) to preserve cache locality and reduce contention. For more information about child tasks and nested tasks, see Attached and Detached Child Tasks.

The use of local queues not only reduces pressure on the global queue, but also takes advantage of data locality. Work items in the local queue frequently reference data structures that are physically near one another in memory. In these cases, the data is already in the cache after the first task has run and can be accessed quickly. Both Parallel LINQ (PLINQ) and the T:System.Threading.Tasks.Parallel class use nested tasks and child tasks extensively, and achieve significant speedups by using the local work queues.

Starting with the .NET Framework 4, the thread pool also features a work-stealing algorithm to help make sure that no threads are sitting idle while others still have work in their queues. When a thread-pool thread is ready for more work, it first looks at the head of its local queue, then in the global queue, and then in the local queues of other threads. If it finds a work item in the local queue of another thread, it first applies heuristics to make sure that it can run the work efficiently. If it can, it de-queues the work item from the tail (in FIFO order). This reduces contention on each local queue and preserves data locality. This architecture helps the thread pool load-balance work more efficiently than past versions did.

You may want to explicitly prevent a task from being put on a local queue. For example, you may know that a particular work item will run for a relatively long time and is likely to block all other work items on the local queue. In this case, you can specify the F:System.Threading.Tasks.TaskCreationOptions.LongRunning option, which provides a hint to the scheduler that an additional thread might be required for the task so that it does not block the forward progress of other threads or work items on the local queue. By using this option you avoid the thread pool completely, including the global and local queues.

In some cases when a T:System.Threading.Tasks.Task is waited on, it may be executed synchronously on the thread that is performing the wait operation. This enhances performance by preventing the need for an additional thread and instead using the existing thread, which would have blocked otherwise. To prevent errors due to re-entrancy, task inlining only occurs when the wait target is found in the relevant thread's local queue.

You can use the M:System.Threading.Tasks.TaskScheduler.FromCurrentSynchronizationContext method to specify that a task should be scheduled to run on a particular thread. This is useful in frameworks such as Windows Forms and Windows Presentation Foundation where access to user interface objects is often restricted to code that is running on the same thread on which the UI object was created. For more information, see How to: Schedule Work on the User Interface (UI) Thread.

The following example uses the M:System.Threading.Tasks.TaskScheduler.FromCurrentSynchronizationContext method in a Windows Presentation Foundation (WPF) app to schedule a task on the same thread that the user interface (UI) control was created on. The example creates a mosaic of images that are randomly selected from a specified directory. The WPF objects are used to load and resize the images. The raw pixels are then passed to a task that uses a For loop to write the pixel data into a large single-byte array. No synchronization is required because no two tiles occupy the same array elements. The tiles can also be written in any order because their position is calculated independently of any other tile. The large array is then passed to a task that runs on the UI thread, where the pixel data is loaded into an Image control.

The example moves data off the UI thread, modifies it by using parallel loops and T:System.Threading.Tasks.Task objects, and then passes it back to a task that runs on the UI thread. This approach is useful when you have to use the Task Parallel Library to perform operations that either are not supported by the WPF API, or are not sufficiently fast. Another way to create an image mosaic in WPF is to use a T:System.Windows.Controls.WrapPanel control and add images to it. The T:System.Windows.Controls.WrapPanel handles the work of positioning the tiles. However, this work can only be performed on the UI thread.

Imports System.Threading.Tasks
Imports System.Windows
Imports System.Windows.Media
Imports System.Windows.Media.Imaging

Partial Public Class MainWindow : Inherits Window
    Dim fileCount As Integer
    Dim colCount As Integer
    Dim rowCount As Integer
    Dim tilePixelHeight As Integer
    Dim tilePixelWidth As Integer
    Dim largeImagePixelHeight As Integer
    Dim largeImagePixelWidth As Integer
    Dim largeImageStride As Integer
    Dim format As PixelFormat
    Dim palette As BitmapPalette = Nothing

    Public Sub New()

        ' For this example, values are hard-coded to a mosaic of 8x8 tiles.
        ' Each tile Is 50 pixels high And 66 pixels wide And 32 bits per pixel.
        colCount = 12
        rowCount = 8
        tilePixelHeight = 50
        tilePixelWidth = 66
        largeImagePixelHeight = tilePixelHeight * rowCount
        largeImagePixelWidth = tilePixelWidth * colCount
        largeImageStride = largeImagePixelWidth * (32 / 8)
        Me.Width = largeImagePixelWidth + 40
        image.Width = largeImagePixelWidth
        image.Height = largeImagePixelHeight
    End Sub

    Private Sub button_Click(sender As Object, e As RoutedEventArgs) _
        Handles button.Click

        ' For best results use 1024 x 768 jpg files at 32bpp.
        Dim files() As String = System.IO.Directory.GetFiles("C:\Users\Public\Pictures\Sample Pictures\", "*.jpg")

        fileCount = files.Length
        Dim images(fileCount - 1) As Task(Of Byte())
        For i As Integer = 0 To fileCount - 1
            Dim x As Integer = i
            images(x) = Task.Factory.StartNew(Function() LoadImage(files(x)))

        ' When they�ve all been loaded, tile them into a single byte array.
        'var tiledImage = Task.Factory.ContinueWhenAll(
        '        images, (i) >= TileImages(i));

        '        Dim tiledImage As Task(Of Byte()) = Task.Factory.ContinueWhenAll(images, Function(i As Task(Of Byte())) TileImages(i))
        Dim tiledImage = Task.Factory.ContinueWhenAll(images, Function(i As Task(Of Byte())()) TileImages(i))
        ' We are currently on the UI thread. Save the sync context And pass it to
        ' the next task so that it can access the UI control "image1".
        Dim UISyncContext = TaskScheduler.FromCurrentSynchronizationContext()

        '  On the UI thread, put the bytes into a bitmap And
        ' And display it in the Image control.
        Dim t3 = tiledImage.ContinueWith(Sub(antecedent)
                                             ' Get System DPI.
                                             Dim m As Matrix = PresentationSource.FromVisual(Application.Current.MainWindow).CompositionTarget.TransformToDevice
                                             Dim dpiX As Double = m.M11
                                             Dim dpiY As Double = m.M22

                                             ' Use the default palette in creating the bitmap.
                                             Dim bms As BitmapSource = BitmapSource.Create(largeImagePixelWidth,
                                             image.Source = bms
                                         End Sub, UISyncContext)
    End Sub

    Public Function LoadImage(filename As String) As Byte()
        ' Use the WPF BitmapImage class to load And 
        ' resize the bitmap. NOTE: Only 32bpp formats are supported correctly.
        ' Support for additional color formats Is left as an exercise
        ' for the reader. For more information, see documentation for ColorConvertedBitmap.
        Dim bitmapImage As New BitmapImage()
        bitmapImage.UriSource = New Uri(filename)
        bitmapImage.DecodePixelHeight = tilePixelHeight
        bitmapImage.DecodePixelWidth = tilePixelWidth

        format = bitmapImage.Format
        Dim size As Integer = CInt(bitmapImage.Height * bitmapImage.Width)
        Dim stride As Integer = CInt(bitmapImage.Width * 4)
        Dim dest(stride * tilePixelHeight - 1) As Byte

        bitmapImage.CopyPixels(dest, stride, 0)

        Return dest
    End Function

    Function Stride(pixelWidth As Integer, bitsPerPixel As Integer) As Integer
        Return (((pixelWidth * bitsPerPixel + 31) / 32) * 4)
    End Function

    ' Map the individual image tiles to the large image
    ' in parallel. Any kind of raw image manipulation can be
    ' done here because we are Not attempting to access any 
    ' WPF controls from multiple threads.
    Function TileImages(sourceImages As Task(Of Byte())()) As Byte()
        Dim largeImage(largeImagePixelHeight * largeImageStride - 1) As Byte
        Dim tileImageStride As Integer = tilePixelWidth * 4 ' hard coded To 32bpp

        Dim rand As New Random()
        Parallel.For(0, rowCount * colCount, Sub(i)
                                                 ' Pick one of the images at random for this tile.
                                                 Dim cur As Integer = rand.Next(0, sourceImages.Length)
                                                 Dim pixels() As Byte = sourceImages(cur).Result

                                                 ' Get the starting index for this tile.
                                                 Dim row As Integer = i \ colCount
                                                 Dim col As Integer = i Mod colCount
                                                 Dim idx As Integer = ((row * (largeImageStride * tilePixelHeight)) + (col * tileImageStride))

                                                 ' Write the pixels for the current tile. The pixels are Not contiguous
                                                 ' in the array, therefore we have to advance the index by the image stride
                                                 ' (minus the stride of the tile) for each scanline of the tile.
                                                 Dim tileImageIndex As Integer = 0
                                                 For j As Integer = 0 To tilePixelHeight - 1
                                                     ' Write the next scanline for this tile.
                                                     For k As Integer = 0 To tileImageStride - 1
                                                         largeImage(idx) = pixels(tileImageIndex)
                                                         idx += 1
                                                         tileImageIndex += 1
                                                     ' Advance to the beginning of the next scanline.
                                                     idx += largeImageStride - tileImageStride
                                             End Sub)
        Return largeImage
    End Function
End Class

To create the example, crate a WPF application project in Visual Studio and assign it a name of your choice. Then do the following:

  1. In design view, drag an T:System.Windows.Controls.Image control from the Toolbox to the design surface. In XAML view, specify the horizontal alignment as "Left." The size does not matter because the control is be dynamically resized at run time. Accept the default name, "image".

  2. Drag a T:System.Windows.Controls.Button control from the Toolbox to the lower left part of the application window. Double-click the button to add a E:System.Windows.Controls.Primitives.ButtonBase.Click event handler. In XAML view, specify the P:System.Windows.Controls.ContentControl.Content property of the button as "Make a Mosaic" and specify its horizontal alignment as "Left". Accept the default name, "button".

  3. Replace the entire contents of the MainWindow.xaml.cs or MainWindow.xaml.vb file with the code from this example. Make sure that the name of the workspace matches the project name.

  4. The example reads JPEG images from a directory named C:\Users\Public\Pictures\Sample Pictures\. Either create the directory and place some images in it, or change the path to refer to some other directory that contains images.

This example has some limitations. For example, only 32-bits-per-pixel images are supported; images in other formats are corrupted by the T:System.Windows.Media.Imaging.BitmapImage object during the resizing operation. Also, the source images must all be larger than the tile size. As a further exercise, you can add functionality to handle multiple pixel formats and file sizes.

The following example is taken from the Samples for Parallel Programming with the .NET Framework 4 on the MSDN Code Gallery Web site. It creates a custom task scheduler that limits the number of threads used by the app. It then launches two sets of tasks and displays information about the task and the thread on which the task is executing.

Imports System.Collections.Generic
Imports System.Threading
Imports System.Threading.Tasks

Module Example
   Sub Main()
      ' Create a scheduler that uses two threads. 
      Dim lcts As New LimitedConcurrencyLevelTaskScheduler(2)
      Dim tasks As New List(Of Task)()

      ' Create a TaskFactory and pass it our custom scheduler. 
      Dim factory As New TaskFactory(lcts)
      Dim cts As New CancellationTokenSource()

      ' Use our factory to run a set of tasks. 
      Dim objLock As New Object()      
      Dim outputItem As Integer 
      For tCtr As Integer = 0 To 4
         Dim iteration As Integer = tCtr
         Dim t As Task = factory.StartNew(Sub()
                                             For i As Integer = 1 To 1000
                                                SyncLock objLock
                                                   Console.Write("{0} in task t-{1} on thread {2}   ", 
                                                   i, iteration, Thread.CurrentThread.ManagedThreadId)
                                                   outputItem += 1
                                                   If outputItem Mod 3 = 0 Then Console.WriteLine()
                                                End SyncLock
                                          End Sub,
      ' Use it to run a second set of tasks.                       
      For tCtr As Integer = 0 To 4
         Dim iteration As Integer = tCtr
         Dim t1 As Task = factory.StartNew(Sub()
                                              For outer As Integer = 0 To 10
                                                 For i As Integer = &h21 To &h7E
                                                    SyncLock objLock
                                                       Console.Write("'{0}' in task t1-{1} on thread {2}   ", 
                                                                     Convert.ToChar(i), iteration, Thread.CurrentThread.ManagedThreadId)
                                                       outputItem += 1
                                                       If outputItem Mod 3 = 0 Then Console.WriteLine()
                                                    End SyncLock 
                                           End Sub,

      ' Wait for the tasks to complete before displaying a completion message.
      Console.WriteLine(vbCrLf + vbCrLf + "Successful completion.")
   End Sub 
End Module

' Provides a task scheduler that ensures a maximum concurrency level while 
' running on top of the thread pool.
Public Class LimitedConcurrencyLevelTaskScheduler : Inherits TaskScheduler
   ' Indicates whether the current thread is processing work items.
   <ThreadStatic()> Private Shared _currentThreadIsProcessingItems As Boolean 

   ' The list of tasks to be executed 
   Private ReadOnly _tasks As LinkedList(Of Task) = New LinkedList(Of Task)() 

   'The maximum concurrency level allowed by this scheduler. 
   Private ReadOnly _maxDegreeOfParallelism As Integer 

   ' Indicates whether the scheduler is currently processing work items. 
   Private _delegatesQueuedOrRunning As Integer = 0 ' protected by lock(_tasks)

   ' Creates a new instance with the specified degree of parallelism. 
   Public Sub New(ByVal maxDegreeOfParallelism As Integer)
      If (maxDegreeOfParallelism < 1) Then 
         Throw New ArgumentOutOfRangeException("maxDegreeOfParallelism")
      End If
         _maxDegreeOfParallelism = maxDegreeOfParallelism
   End Sub 

   ' Queues a task to the scheduler. 
   Protected Overrides Sub QueueTask(ByVal t As Task)
      ' Add the task to the list of tasks to be processed.  If there aren't enough 
      ' delegates currently queued or running to process tasks, schedule another. 
      SyncLock (_tasks)
         If (_delegatesQueuedOrRunning < _maxDegreeOfParallelism) Then
            _delegatesQueuedOrRunning = _delegatesQueuedOrRunning + 1
         End If 
      End SyncLock 
   End Sub 

   ' Inform the ThreadPool that there's work to be executed for this scheduler. 
   Private Sub NotifyThreadPoolOfPendingWork()

                                            ' Note that the current thread is now processing work items. 
                                            ' This is necessary to enable inlining of tasks into this thread.
                                            _currentThreadIsProcessingItems = True 
                                               ' Process all available items in the queue. 
                                               While (True)
                                                  Dim item As Task
                                                  SyncLock (_tasks)
                                                     ' When there are no more items to be processed, 
                                                     ' note that we're done processing, and get out. 
                                                     If (_tasks.Count = 0) Then
                                                        _delegatesQueuedOrRunning = _delegatesQueuedOrRunning - 1
                                                        Exit While 
                                                     End If 

                                                     ' Get the next item from the queue
                                                     item = _tasks.First.Value
                                                  End SyncLock 

                                                  ' Execute the task we pulled out of the queue 
                                               End While 
                                               ' We're done processing items on the current thread 
                                               _currentThreadIsProcessingItems = False 
                                            End Try 
                                         End Sub,
   End Sub 

   ' Attempts to execute the specified task on the current thread. 
   Protected Overrides Function TryExecuteTaskInline(ByVal t As Task, 
                                                     ByVal taskWasPreviouslyQueued As Boolean) As Boolean 
      ' If this thread isn't already processing a task, we don't support inlining 
      If (Not _currentThreadIsProcessingItems) Then 
         Return False 
      End If 

      ' If the task was previously queued, remove it from the queue 
      If (taskWasPreviouslyQueued) Then
         ' Try to run the task. 
         If TryDequeue(t) Then 
            Return MyBase.TryExecuteTask(t)
            Return False 
         End If     
         Return MyBase.TryExecuteTask(t)
      End If   
   End Function 

   ' Attempt to remove a previously scheduled task from the scheduler. 
   Protected Overrides Function TryDequeue(ByVal t As Task) As Boolean 
      SyncLock (_tasks)
         Return _tasks.Remove(t)
      End SyncLock 
   End Function 

   ' Gets the maximum concurrency level supported by this scheduler. 
   Public Overrides ReadOnly Property MaximumConcurrencyLevel As Integer 
         Return _maxDegreeOfParallelism
      End Get 
   End Property 

   ' Gets an enumerable of the tasks currently scheduled on this scheduler. 
   Protected Overrides Function GetScheduledTasks() As IEnumerable(Of Task)
      Dim lockTaken As Boolean = False 
         Monitor.TryEnter(_tasks, lockTaken)
         If (lockTaken) Then 
            Return _tasks.ToArray()
            Throw New NotSupportedException()
         End If 
         If (lockTaken) Then
         End If 
      End Try 
   End Function 
End Class 
' The following is a portion of the output from a single run of the example:
'    'T' in task t1-4 on thread 3   'U' in task t1-4 on thread 3   'V' in task t1-4 on thread 3   
'    'W' in task t1-4 on thread 3   'X' in task t1-4 on thread 3   'Y' in task t1-4 on thread 3   
'    'Z' in task t1-4 on thread 3   '[' in task t1-4 on thread 3   '\' in task t1-4 on thread 3   
'    ']' in task t1-4 on thread 3   '^' in task t1-4 on thread 3   '_' in task t1-4 on thread 3   
'    '`' in task t1-4 on thread 3   'a' in task t1-4 on thread 3   'b' in task t1-4 on thread 3   
'    'c' in task t1-4 on thread 3   'd' in task t1-4 on thread 3   'e' in task t1-4 on thread 3   
'    'f' in task t1-4 on thread 3   'g' in task t1-4 on thread 3   'h' in task t1-4 on thread 3   
'    'i' in task t1-4 on thread 3   'j' in task t1-4 on thread 3   'k' in task t1-4 on thread 3   
'    'l' in task t1-4 on thread 3   'm' in task t1-4 on thread 3   'n' in task t1-4 on thread 3   
'    'o' in task t1-4 on thread 3   'p' in task t1-4 on thread 3   ']' in task t1-2 on thread 4   
'    '^' in task t1-2 on thread 4   '_' in task t1-2 on thread 4   '`' in task t1-2 on thread 4   
'    'a' in task t1-2 on thread 4   'b' in task t1-2 on thread 4   'c' in task t1-2 on thread 4   
'    'd' in task t1-2 on thread 4   'e' in task t1-2 on thread 4   'f' in task t1-2 on thread 4   
'    'g' in task t1-2 on thread 4   'h' in task t1-2 on thread 4   'i' in task t1-2 on thread 4   
'    'j' in task t1-2 on thread 4   'k' in task t1-2 on thread 4   'l' in task t1-2 on thread 4   
'    'm' in task t1-2 on thread 4   'n' in task t1-2 on thread 4   'o' in task t1-2 on thread 4   
'    'p' in task t1-2 on thread 4   'q' in task t1-2 on thread 4   'r' in task t1-2 on thread 4   
'    's' in task t1-2 on thread 4   't' in task t1-2 on thread 4   'u' in task t1-2 on thread 4   
'    'v' in task t1-2 on thread 4   'w' in task t1-2 on thread 4   'x' in task t1-2 on thread 4   
'    'y' in task t1-2 on thread 4   'z' in task t1-2 on thread 4   '{' in task t1-2 on thread 4   
'    '|' in task t1-2 on thread 4   '}' in task t1-2 on thread 4   '~' in task t1-2 on thread 4   
'    'q' in task t1-4 on thread 3   'r' in task t1-4 on thread 3   's' in task t1-4 on thread 3   
'    't' in task t1-4 on thread 3   'u' in task t1-4 on thread 3   'v' in task t1-4 on thread 3   
'    'w' in task t1-4 on thread 3   'x' in task t1-4 on thread 3   'y' in task t1-4 on thread 3   
'    'z' in task t1-4 on thread 3   '{' in task t1-4 on thread 3   '|' in task t1-4 on thread 3  

In addition, several sample task schedulers are available on Code Gallery: Samples for Parallel Programming with the .NET Framework 4

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Disponible desde 8.1

All members of the abstract T:System.Threading.Tasks.TaskScheduler type are thread-safe and may be used from multiple threads concurrently.

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