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CounterSample::BaseValue (Propiedad)

Obtiene un valor básico opcional sin formato para el contador.

Espacio de nombres:  System.Diagnostics
Ensamblado:  System (en System.dll)

public:
property long long BaseValue {
	long long get ();
}

Valor de propiedad

Tipo: System::Int64
Valor básico sin formato que sólo se utiliza si la muestra se basa en varios contadores.

En el ejemplo siguiente se muestra el valor de la propiedad BaseValue para un contador.


#using <System.dll>

using namespace System;
using namespace System::Collections;
using namespace System::Collections::Specialized;
using namespace System::Diagnostics;

// Output information about the counter sample.
void OutputSample( CounterSample s )
{
   Console::WriteLine( "\r\n+++++++++++" );
   Console::WriteLine( "Sample values - \r\n" );
   Console::WriteLine( "   BaseValue        = {0}", s.BaseValue );
   Console::WriteLine( "   CounterFrequency = {0}", s.CounterFrequency );
   Console::WriteLine( "   CounterTimeStamp = {0}", s.CounterTimeStamp );
   Console::WriteLine( "   CounterType      = {0}", s.CounterType );
   Console::WriteLine( "   RawValue         = {0}", s.RawValue );
   Console::WriteLine( "   SystemFrequency  = {0}", s.SystemFrequency );
   Console::WriteLine( "   TimeStamp        = {0}", s.TimeStamp );
   Console::WriteLine( "   TimeStamp100nSec = {0}", s.TimeStamp100nSec );
   Console::WriteLine( "++++++++++++++++++++++" );
}

//++++++++//++++++++//++++++++//++++++++//++++++++//++++++++//++++++++//++++++++
//    Description - This counter type shows how many items are processed, on average,
//        during an operation. Counters of this type display a ratio of the items 
//        processed (such as bytes sent) to the number of operations completed. The  
//        ratio is calculated by comparing the number of items processed during the 
//        last interval to the number of operations completed during the last interval. 
// Generic type - Average
//      Formula - (N1 - N0) / (D1 - D0), where the numerator (N) represents the number 
//        of items processed during the last sample interval and the denominator (D) 
//        represents the number of operations completed during the last two sample 
//        intervals. 
//    Average (Nx - N0) / (Dx - D0)  
//    Example PhysicalDisk\ Avg. Disk Bytes/Transfer 
//++++++++//++++++++//++++++++//++++++++//++++++++//++++++++//++++++++//++++++++
float MyComputeCounterValue( CounterSample s0, CounterSample s1 )
{
   float numerator = (float)s1.RawValue - (float)s0.RawValue;
   float denomenator = (float)s1.BaseValue - (float)s0.BaseValue;
   float counterValue = numerator / denomenator;
   return counterValue;
}

bool SetupCategory()
{
   if (  !PerformanceCounterCategory::Exists( "AverageCounter64SampleCategory" ) )
   {
      CounterCreationDataCollection^ CCDC = gcnew CounterCreationDataCollection;

      // Add the counter.
      CounterCreationData^ averageCount64 = gcnew CounterCreationData;
      averageCount64->CounterType = PerformanceCounterType::AverageCount64;
      averageCount64->CounterName = "AverageCounter64Sample";
      CCDC->Add( averageCount64 );

      // Add the base counter.
      CounterCreationData^ averageCount64Base = gcnew CounterCreationData;
      averageCount64Base->CounterType = PerformanceCounterType::AverageBase;
      averageCount64Base->CounterName = "AverageCounter64SampleBase";
      CCDC->Add( averageCount64Base );

      // Create the category.
      PerformanceCounterCategory::Create( "AverageCounter64SampleCategory", "Demonstrates usage of the AverageCounter64 performance counter type.", CCDC );
      return (true);
   }
   else
   {
      Console::WriteLine( "Category exists - AverageCounter64SampleCategory" );
      return (false);
   }
}

void CreateCounters( PerformanceCounter^% PC, PerformanceCounter^% BPC )
{

   // Create the counters.
   PC = gcnew PerformanceCounter( "AverageCounter64SampleCategory","AverageCounter64Sample",false );

   BPC = gcnew PerformanceCounter( "AverageCounter64SampleCategory","AverageCounter64SampleBase",false );
   PC->RawValue = 0;
   BPC->RawValue = 0;
}
void CollectSamples( ArrayList^ samplesList, PerformanceCounter^ PC, PerformanceCounter^ BPC )
{
   Random^ r = gcnew Random( DateTime::Now.Millisecond );

   // Loop for the samples.
   for ( int j = 0; j < 100; j++ )
   {
      int value = r->Next( 1, 10 );
      Console::Write( "{0} = {1}", j, value );
      PC->IncrementBy( value );
      BPC->Increment();
      if ( (j % 10) == 9 )
      {
         OutputSample( PC->NextSample() );
         samplesList->Add( PC->NextSample() );
      }
      else
            Console::WriteLine();
      System::Threading::Thread::Sleep( 50 );
   }
}

void CalculateResults( ArrayList^ samplesList )
{
   for ( int i = 0; i < (samplesList->Count - 1); i++ )
   {
      // Output the sample.
      OutputSample(  *safe_cast<CounterSample^>(samplesList[ i ]) );
      OutputSample(  *safe_cast<CounterSample^>(samplesList[ i + 1 ]) );

      // Use .NET to calculate the counter value.
      Console::WriteLine( ".NET computed counter value = {0}", CounterSampleCalculator::ComputeCounterValue(  *safe_cast<CounterSample^>(samplesList[ i ]),  *safe_cast<CounterSample^>(samplesList[ i + 1 ]) ) );

      // Calculate the counter value manually.
      Console::WriteLine( "My computed counter value = {0}", MyComputeCounterValue(  *safe_cast<CounterSample^>(samplesList[ i ]),  *safe_cast<CounterSample^>(samplesList[ i + 1 ]) ) );
   }
}

int main()
{
   ArrayList^ samplesList = gcnew ArrayList;
   PerformanceCounter^ PC;
   PerformanceCounter^ BPC;
   SetupCategory();
   CreateCounters( PC, BPC );
   CollectSamples( samplesList, PC, BPC );
   CalculateResults( samplesList );
}


.NET Framework

Compatible con: 4.5.2, 4.5.1, 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Compatible con: 4, 3.5 SP1

Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (no se admite el rol Server Core), Windows Server 2008 R2 (se admite el rol Server Core con SP1 o versiones posteriores; no se admite Itanium)

.NET Framework no admite todas las versiones de todas las plataformas. Para obtener una lista de las versiones compatibles, vea Requisitos de sistema de .NET Framework.

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