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save Method

This topic documents a feature of Binary Behaviors, which are obsolete as of Internet Explorer 10.

Saves an object participating in userData persistence to a UserData store.



sStoreName Required. A String that specifies the arbitrary name assigned to a persistent object in a UserData store.

Return Value

No return value.


The save method writes information to a UserData store. You can determine access to a UserData store by specifying a path in the immediate directory tree between the document root and the current folder. For example, if you save the UserData store in the /private/ folder, a document located in the /public/ folder cannot access the UserData store.

This method requires an object participating in userData persistence, where that object has an ID and a class name equal to the specified persistence behavior.


This example uses the save method to save an object participating in userData persistence to a UserData store.


   .userData {behavior:url(#default#userdata);}

   function fnLoad(){
   function fnSave(){

<INPUT type=text class=userData id=oPersistInput> 
<INPUT type=button value="Load Attribute" onclick="fnLoad()">
<INPUT type=button value="Save Attribute" onclick="fnSave()">

Code example:

Applies To


See Also