Sets the type of the Unified Write Filter (UWF) overlay to either RAM-based or disk-based.
UInt32 SetType( UInt32 type );
Changes to the overlay type take effect during the next device restart in which UWF is enabled.
When you change the overlay type from RAM-based to disk-based, UWF creates a file on the system volume. The file has a size equal to the MaximumSize property of UWF_OverlayConfig.
Before you can change the overlay type to disk-based, your device must meet the following requirements.
UWF must be disabled in the current session.
The system volume on your device must have available free space greater than the maximum size of the overlay.
The maximum size of the overlay must be at least 1024 MB.
Before you can change the overlay type to RAM-based, your device must meet the following requirements.
- UWF must be disabled in the current session.
|Windows 10 Home||No|
|Windows 10 Pro||No|
|Windows 10 Enterprise||Yes|
|Windows 10 Education||Yes|