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Windows Dev Center

AtomPubClient.UpdateMediaResourceAsync | updateMediaResourceAsync method

Updates a media link resource from the specified Uniform Resource Identifier (URI).

Syntax


atomPubClient.updateMediaResourceAsync(uri, mediaType, mediaStream).done( /* Your success and error handlers */ );

public IAsyncActionWithProgress<TransferProgress> UpdateMediaResourceAsync(
  Uri uri, 
  string mediaType, 
  IInputStream mediaStream
)

Public Function UpdateMediaResourceAsync(
  uri As Uri,  
  mediaType As String,  
  mediaStream As IInputStream 
) As IAsyncActionWithProgress(Of TransferProgress)

public:
IAsyncActionWithProgress<TransferProgress>^ UpdateMediaResourceAsync(
  Uri^ uri, 
  String^ mediaType, 
  IInputStream^ mediaStream
)

Parameters

uri

Type: Windows.Foundation.Uri [JavaScript] | System.Uri [.NET] | Windows::Foundation::Uri [C++]

The URI of the resource to be updated.

mediaType

Type: String [JavaScript] | System.String [.NET] | Platform::String [C++]

The media type of the resource.

mediaStream

Type: IInputStream

The IInputStream of the media that is updating the media resource.

Return value

Type: IAsyncActionWithProgress<TransferProgress>

Completion status or error codes.

Requirements (Windows 10 device family)

Device family

Universal

API contract

Windows.Foundation.UniversalApiContract, introduced version 1.0

Namespace

Windows.Web.AtomPub
Windows::Web::AtomPub [C++]

Metadata

Windows.Foundation.UniversalApiContract.winmd

Requirements (Windows 8.x and Windows Phone 8.x)

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Namespace

Windows.Web.AtomPub
Windows::Web::AtomPub [C++]

Metadata

Windows.winmd

See also

AtomPubClient