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AtomPubClient.RetrieveMediaResourceAsync | retrieveMediaResourceAsync method

Retrieves a media link resource from the specified Uniform Resource Identifier (URI).

Syntax


atomPubClient.retrieveMediaResourceAsync(uri).done( /* Your success and error handlers */ );

public IAsyncOperationWithProgress<IInputStream, RetrievalProgress> RetrieveMediaResourceAsync(
  Uri uri
)

Public Function RetrieveMediaResourceAsync(
  uri As Uri 
) As IAsyncOperationWithProgress(Of IInputStream, RetrievalProgress)

public:
IAsyncOperationWithProgress<IInputStream, RetrievalProgress>^ RetrieveMediaResourceAsync(
  Uri^ uri
)

Parameters

uri

Type: Windows.Foundation.Uri [JavaScript] | System.Uri [.NET] | Windows::Foundation::Uri [C++]

The URI for the media resource.

Return value

Type: IAsyncOperationWithProgress<IInputStream, RetrievalProgress>

The object used to retrieve the media resource and report the progress and completion status of the operation.

Requirements ( device family)

Device family

Universal

API contract

Windows.Foundation.UniversalApiContract, introduced version 1.0

Namespace

Windows.Web.AtomPub
Windows::Web::AtomPub [C++]

Metadata

Windows.Foundation.UniversalApiContract.winmd

Requirements (operating system)

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Namespace

Windows.Web.AtomPub
Windows::Web::AtomPub [C++]

Metadata

Windows.winmd

See also

AtomPubClient