InkRecognitionTarget Enum

Definition

Indicates which strokes you want to include in handwriting recognition.

public enum class InkRecognitionTarget
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
enum class InkRecognitionTarget
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
public enum InkRecognitionTarget
var value = Windows.UI.Input.Inking.InkRecognitionTarget.all
Public Enum InkRecognitionTarget
Inheritance
InkRecognitionTarget
Attributes

Windows requirements

Device family
Windows 10 (introduced in 10.0.10240.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
API contract
Windows.Foundation.UniversalApiContract (introduced in v1.0)

Fields

All 0

All strokes in the stroke collection are passed to the recognizer.

Recent 2

All strokes added after the last recognition pass (Recognized is false) are passed to the recognizer.This is useful in incremental recognition scenarios, such as direct tracking of ink input (no indirect controls are used to start recognition).

Selected 1

Selected (Selected) strokes are passed to the recognizer.

Applies to

See also