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MediaDevice.DefaultAudioRenderDeviceChanged | defaultaudiorenderdevicechanged event

Raised when the default audio render device is changed.

Syntax


function onDefaultAudioRenderDeviceChanged(eventArgs) { /* Your code */ }
 
// addEventListener syntax
mediaDevice.addEventListener("defaultaudiorenderdevicechanged", onDefaultAudioRenderDeviceChanged);
mediaDevice.removeEventListener("defaultaudiorenderdevicechanged", onDefaultAudioRenderDeviceChanged);
 
- or -

mediaDevice.ondefaultaudiorenderdevicechanged = onDefaultAudioRenderDeviceChanged;

public static event TypedEventHandler<Object, DefaultAudioRenderDeviceChangedEventArgs> DefaultAudioRenderDeviceChanged

Public Shared Event DefaultAudioRenderDeviceChanged As TypedEventHandler(Of Object, DefaultAudioRenderDeviceChangedEventArgs)

public:
static event TypedEventHandler<Object, DefaultAudioRenderDeviceChangedEventArgs>^ DefaultAudioRenderDeviceChanged {
   Windows::Foundation::EventRegistrationToken add(TypedEventHandler<Object, DefaultAudioRenderDeviceChangedEventArgs>^ value);
   void remove(Windows::Foundation::EventRegistrationToken token);
}

Event information

Delegate TypedEventHandler<Object, DefaultAudioRenderDeviceChangedEventArgs>

Requirements (Windows 10 device family)

Device family

Universal, introduced version 10.0.10240.0

API contract

Windows.Foundation.UniversalApiContract, introduced version 1.0

Namespace

Windows.Media.Devices
Windows::Media::Devices [C++]

Metadata

Windows.Foundation.UniversalApiContract.winmd

Requirements (Windows 8.x and Windows Phone 8.x)

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Namespace

Windows.Media.Devices
Windows::Media::Devices [C++]

Metadata

Windows.winmd

See also

MediaDevice