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LowLagMediaRecording.StartAsync | startAsync method

Asynchronously starts the low lag media recording.

Syntax


lowLagMediaRecording.startAsync().done( /* Your success and error handlers */ );

public IAsyncAction StartAsync()

Public Function StartAsync() As IAsyncAction

public:
IAsyncAction^ StartAsync()

Parameters

This method has no parameters.

Return value

Type: IAsyncAction

Object that is used to control the asynchronous operation.

Remarks

Before calling StartAsync, you must initialize the LowLagMediaRecording object by calling one of the prepare method on MediaCapture: PrepareLowLagRecordToStreamAsync, PrepareLowLagRecordToStorageFileAsync, and PrepareLowLagRecordToCustomSinkAsync.

Requirements (Windows 10 device family)

Device family

Universal

API contract

Windows.Foundation.UniversalApiContract, introduced version 1.0

Namespace

Windows.Media.Capture
Windows::Media::Capture [C++]

Metadata

Windows.Foundation.UniversalApiContract.winmd

Requirements (Windows 8.x and Windows Phone 8.x)

Minimum supported client

Windows 8.1

Minimum supported server

Windows Server 2012 R2

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Namespace

Windows.Media.Capture
Windows::Media::Capture [C++]

Metadata

Windows.winmd

See also

LowLagMediaRecording
PrepareLowLagRecordToStreamAsync
PrepareLowLagRecordToStorageFileAsync
PrepareLowLagRecordToCustomSinkAsync