RenderingControls function (d2d1_1helper.h)

Returns a filled D2D1_RENDERING_CONTROLS structure.

Syntax

D2D1_RENDERING_CONTROLS RenderingControls(
  D2D1_BUFFER_PRECISION bufferPrecision,
  D2D1_SIZE_U           tileSize
);

Parameters

bufferPrecision

Type: D2D1_BUFFER_PRECISION

The buffer precision used by default if the buffer precision is not otherwise specified by the effect or the transform.

tileSize

Type: D2D1_SIZE_U

The minimum tile allocation size to be used by the imaging effect renderer.

Return value

Type: D2D1_RENDERING_CONTROLS

Describes limitations to be applied to an imaging effect renderer.

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1_1helper.h
Library D2d1.lib
DLL D2d1.dll