ID2D1CommandSink::DrawGdiMetafile method (d2d1_1.h)

Draw a metafile to the device context.

Syntax

HRESULT DrawGdiMetafile(
  [in]           ID2D1GdiMetafile    *gdiMetafile,
  [in, optional] const D2D1_POINT_2F *targetOffset
);

Parameters

[in] gdiMetafile

Type: ID2D1GdiMetafile*

The metafile to draw.

[in, optional] targetOffset

Type: const D2D1_POINT_2F*

The offset from the upper left corner of the render target.

Return value

This method does not return a value.

Remarks

The targetOffset defines the offset in the destination space that the image will be rendered to. The entire logical extent of the image is rendered to the corresponding destination. If you don't specify the offset, the destination origin will be (0, 0). The top, left corner of the image will be mapped to the target offset. This will not necessarily be the origin.

Requirements

Requirement Value
Minimum supported client Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1_1.h
DLL D2d1.dll

See also

ID2D1CommandSink