IDWriteFontFace1::GetRecommendedRenderingMode method (dwrite_1.h)

Determines the recommended rendering mode for the font, using the specified size and rendering parameters.

Syntax

HRESULT GetRecommendedRenderingMode(
                 FLOAT                    fontEmSize,
                 FLOAT                    dpiX,
                 FLOAT                    dpiY,
  [in, optional] DWRITE_MATRIX const      *transform,
                 BOOL                     isSideways,
                 DWRITE_OUTLINE_THRESHOLD outlineThreshold,
                 DWRITE_MEASURING_MODE    measuringMode,
  [out]          DWRITE_RENDERING_MODE    *renderingMode
);

Parameters

fontEmSize

Type: FLOAT

The logical size of the font in DIP units. A DIP ("device-independent pixel") equals 1/96 inch.

dpiX

Type: FLOAT

The number of physical pixels per DIP in a horizontal position. For example, if the DPI of the rendering surface is 96, this value is 1.0f. If the DPI is 120, this value is 120.0f/96.

dpiY

Type: FLOAT

The number of physical pixels per DIP in a vertical position. For example, if the DPI of the rendering surface is 96, this value is 1.0f. If the DPI is 120, this value is 120.0f/96.

[in, optional] transform

Type: const DWRITE_MATRIX*

Specifies the world transform.

isSideways

Type: BOOL

Whether the glyphs in the run are sideways or not.

outlineThreshold

Type: DWRITE_OUTLINE_THRESHOLD

A DWRITE_OUTLINE_THRESHOLD-typed value that specifies the quality of the graphics system's outline rendering, affects the size threshold above which outline rendering is used.

measuringMode

Type: DWRITE_MEASURING_MODE

The measuring method that will be used for glyphs in the font. Renderer implementations may choose different rendering modes for different measuring methods, for example:

[out] renderingMode

Type: DWRITE_RENDERING_MODE*

When this method returns, contains a value that indicates the recommended rendering mode to use.

Return value

Type: HRESULT

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Remarks

This method should be used to determine the actual rendering mode in cases where the rendering mode of the rendering params object is DWRITE_RENDERING_MODE_DEFAULT.

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header dwrite_1.h
Library Dwrite_1.lib
DLL Dwrite_1.dll

See also

IDWriteFontFace1