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IDXGISwapChain1::Present1 method

Presents a frame on the display screen.


HRESULT Present1(
             UINT                    SyncInterval,
             UINT                    PresentFlags,
  [in] const DXGI_PRESENT_PARAMETERS *pPresentParameters



An integer that specifies how to synchronize presentation of a frame with the vertical blank.

For the bit-block transfer (bitblt) model ( DXGI_SWAP_EFFECT_DISCARD or DXGI_SWAP_EFFECT_SEQUENTIAL), values are:

  • 0 - The presentation occurs immediately, there is no synchronization.
  • 1 through 4 - Synchronize presentation after the nth vertical blank.

For the flip model ( DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL), values are:

  • 0 - Cancel the remaining time on the previously presented frame and discard this frame if a newer frame is queued.
  • 1 through 4 - Synchronize presentation for at least n vertical blanks.

For an example that shows how sync-interval values affect a flip presentation queue, see Remarks.

If the update region straddles more than one output (each represented by IDXGIOutput1), Present1 performs the synchronization to the output that contains the largest sub-rectangle of the target window's client area.


An integer value that contains swap-chain presentation options. These options are defined by the DXGI_PRESENT constants.

pPresentParameters [in]

A pointer to a DXGI_PRESENT_PARAMETERS structure that describes updated rectangles and scroll information of the frame to present.

Return value



An app can use Present1 to optimize presentation by specifying scroll and dirty rectangles. When the runtime has information about these rectangles, the runtime can then perform necessary bitblts during presentation more efficiently and pass this metadata to the Desktop Window Manager (DWM). The DWM can then use the metadata to optimize presentation and pass the metadata to indirect displays and terminal servers to optimize traffic over the wire. An app must confine its modifications to only the dirty regions that it passes to Present1, as well as modify the entire dirty region to avoid undefined resource contents from being exposed.

For flip presentation model swap chains that you create with the DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL value set, a successful presentation results in an unbind of back buffer 0 from the graphics pipeline, except for when you pass the DXGI_PRESENT_DO_NOT_SEQUENCE flag in the Flags parameter.

For info about how data values change when you present content to the screen, see Converting data for the color space.

For info about calling Present1 when your app uses multiple threads, see Multithread Considerations and Multithreading and DXGI.

Flip presentation model queue

Suppose the following frames with sync-interval values are queued from oldest (A) to newest (E) before you call Present1.

A: 3, B: 0, C: 0, D: 1, E: 0

When you call Present1, the runtime shows frame A for only 1 vertical blank interval. The runtime terminates frame A early because of the sync interval 0 in frame B. Then the runtime shows frame D for 1 vertical blank interval, and then frame E until you submit a new presentation. The runtime discards frames B and C.

Variable refresh rate displays

It is a requirement of variable refresh rate displays that tearing is enabled. The CheckFeatureSupport method can be used to determine if this feature is available, and to set the required flags refer to the descriptions of DXGI_PRESENT_ALLOW_TEARING and DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING, and the Variable refresh rate displays/Vsync off section of DXGI 1.5 Improvements.


Minimum supported client

Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps]





See also