ID2D1ComputeTransform::SetComputeInfo method (d2d1effectauthor.h)

Sets the render information used to specify the compute shader pass.

Syntax

HRESULT SetComputeInfo(
  [in] ID2D1ComputeInfo *computeInfo
);

Parameters

[in] computeInfo

Type: ID2D1ComputeInfo*

The render information object to set.

Return value

Type: HRESULT

If the method succeeds, it returns S_OK. If it fails, it returns an HRESULT error code.

Remarks

If this method fails, ID2D1TransformGraph::AddNode fails.

Requirements

Requirement Value
Minimum supported client Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1effectauthor.h
Library D2d1.lib

See also

ID2D1ComputeTransform

ID2D1EffectContext::LoadComputeShader