ID2D1CommandSink::FillMesh method (d2d1_1.h)

Indicates a mesh to be filled by the command sink.

Syntax

HRESULT FillMesh(
  [in] ID2D1Mesh  *mesh,
  [in] ID2D1Brush *brush
);

Parameters

[in] mesh

Type: ID2D1Mesh*

The mesh object to be filled.

[in] brush

Type: ID2D1Brush*

The brush with which to fill the mesh.

Return value

Type: HRESULT

If the method succeeds, it returns S_OK. If it fails, it returns an HRESULT error code.

Requirements

Requirement Value
Minimum supported client Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1_1.h
DLL D2d1.dll

See also

ID2D1CommandList::Stream

ID2D1CommandSink

ID2D1RenderTarget::FillMesh