COM Coding Practices

This topic describes ways to make your COM code more effective and robust.

The __uuidof Operator

When you build your program, you might get linker errors similar to the following:

unresolved external symbol "struct _GUID const IID_IDrawable"

This error means that a GUID constant was declared with external linkage (extern), and the linker could not find the definition of the constant. The value of a GUID constant is usually exported from a static library file. If you are using Microsoft Visual C++, you can avoid the need to link a static library by using the __uuidof operator. This operator is a Microsoft language extension. It returns a GUID value from an expression. The expression can be an interface type name, a class name, or an interface pointer. Using __uuidof, you can create the Common Item Dialog object as follows:

IFileOpenDialog *pFileOpen;
hr = CoCreateInstance(__uuidof(FileOpenDialog), NULL, CLSCTX_ALL, 
    __uuidof(pFileOpen), reinterpret_cast<void**>(&pFileOpen));

The compiler extracts the GUID value from the header, so no library export is necessary.

Note

The GUID value is associated with the type name by declaring __declspec(uuid( ... )) in the header. For more information, see the documentation for __declspec in the Visual C++ documentation.

 

The IID_PPV_ARGS Macro

We saw that both CoCreateInstance and QueryInterface require coercing the final parameter to a void** type. This creates the potential for a type mismatch. Consider the following code fragment:

// Wrong!

IFileOpenDialog *pFileOpen;

hr = CoCreateInstance(
    __uuidof(FileOpenDialog), 
    NULL, 
    CLSCTX_ALL, 
    __uuidof(IFileDialogCustomize),       // The IID does not match the pointer type!
    reinterpret_cast<void**>(&pFileOpen)  // Coerce to void**.
    );

This code asks for the IFileDialogCustomize interface, but passes in an IFileOpenDialog pointer. The reinterpret_cast expression circumvents the C++ type system, so the compiler will not catch this error. In the best case, if the object does not implement the requested interface, the call simply fails. In the worst case, the function succeeds and you have a mismatched pointer. In other words, the pointer type does not match the actual vtable in memory. As you can imagine, nothing good can happen at that point.

Note

A vtable (virtual method table) is a table of function pointers. The vtable is how COM binds a method call to its implementation at run time. Not coincidentally, vtables are how most C++ compilers implement virtual methods.

 

The IID_PPV_ARGS macro helps to avoid this class of error. To use this macro, replace the following code:

__uuidof(IFileDialogCustomize), reinterpret_cast<void**>(&pFileOpen)

with this:

IID_PPV_ARGS(&pFileOpen)

The macro automatically inserts __uuidof(IFileOpenDialog) for the interface identifier, so it is guaranteed to match the pointer type. Here is the modified (and correct) code:

// Right.
IFileOpenDialog *pFileOpen;
hr = CoCreateInstance(__uuidof(FileOpenDialog), NULL, CLSCTX_ALL, 
    IID_PPV_ARGS(&pFileOpen));

You can use the same macro with QueryInterface:

IFileDialogCustomize *pCustom;
hr = pFileOpen->QueryInterface(IID_PPV_ARGS(&pCustom));

The SafeRelease Pattern

Reference counting is one of those things in programming that is basically easy, but is also tedious, which makes it easy to get wrong. Typical errors include:

  • Failing to release an interface pointer when you are done using it. This class of bug will cause your program to leak memory and other resources, because objects are not destroyed.
  • Calling Release with an invalid pointer. For example, this error can happen if the object was never created. This category of bug will probably cause your program to crash.
  • Dereferencing an interface pointer after Release is called. This bug may cause your program to crash. Worse, it may cause your program to crash at a random later time, making it hard to track down the original error.

One way to avoid these bugs is to call Release through a function that safely releases the pointer. The following code shows a function that does this:

template <class T> void SafeRelease(T **ppT)
{
    if (*ppT)
    {
        (*ppT)->Release();
        *ppT = NULL;
    }
}

This function takes a COM interface pointer as a parameter and does the following:

  1. Checks whether the pointer is NULL.
  2. Calls Release if the pointer is not NULL.
  3. Sets the pointer to NULL.

Here is an example of how to use SafeRelease:

void UseSafeRelease()
{
    IFileOpenDialog *pFileOpen = NULL;

    HRESULT hr = CoCreateInstance(__uuidof(FileOpenDialog), NULL, 
        CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&pFileOpen));
    if (SUCCEEDED(hr))
    {
        // Use the object.
    }
    SafeRelease(&pFileOpen);
}

If CoCreateInstance succeeds, the call to SafeRelease releases the pointer. If CoCreateInstance fails, pFileOpen remains NULL. The SafeRelease function checks for this and skips the call to Release.

It is also safe to call SafeRelease more than once on the same pointer, as shown here:

// Redundant, but OK.
SafeRelease(&pFileOpen);
SafeRelease(&pFileOpen);

COM Smart Pointers

The SafeRelease function is useful, but it requires you to remember two things:

  • Initialize every interface pointer to NULL.
  • Call SafeRelease before each pointer goes out of scope.

As a C++ programmer, you are probably thinking that you shouldn't have to remember either of these things. After all, that's why C++ has constructors and destructors. It would be nice to have a class that wraps the underlying interface pointer and automatically initializes and releases the pointer. In other words, we want something like this:

// Warning: This example is not complete.

template <class T>
class SmartPointer
{
    T* ptr;

 public:
    SmartPointer(T *p) : ptr(p) { }
    ~SmartPointer()
    {
        if (ptr) { ptr->Release(); }
    }
};

The class definition shown here is incomplete, and is not usable as shown. At a minimum, you would need to define a copy constructor, an assignment operator, and a way to access the underlying COM pointer. Fortunately, you don't need to do any of this work, because Microsoft Visual Studio already provides a smart pointer class as part of the Active Template Library (ATL).

The ATL smart pointer class is named CComPtr. (There is also a CComQIPtr class, which is not discussed here.) Here is the Open Dialog Box example rewritten to use CComPtr.

#include <windows.h>
#include <shobjidl.h> 
#include <atlbase.h> // Contains the declaration of CComPtr.

int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, PWSTR pCmdLine, int nCmdShow)
{
    HRESULT hr = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED | 
        COINIT_DISABLE_OLE1DDE);
    if (SUCCEEDED(hr))
    {
        CComPtr<IFileOpenDialog> pFileOpen;

        // Create the FileOpenDialog object.
        hr = pFileOpen.CoCreateInstance(__uuidof(FileOpenDialog));
        if (SUCCEEDED(hr))
        {
            // Show the Open dialog box.
            hr = pFileOpen->Show(NULL);

            // Get the file name from the dialog box.
            if (SUCCEEDED(hr))
            {
                CComPtr<IShellItem> pItem;
                hr = pFileOpen->GetResult(&pItem);
                if (SUCCEEDED(hr))
                {
                    PWSTR pszFilePath;
                    hr = pItem->GetDisplayName(SIGDN_FILESYSPATH, &pszFilePath);

                    // Display the file name to the user.
                    if (SUCCEEDED(hr))
                    {
                        MessageBox(NULL, pszFilePath, L"File Path", MB_OK);
                        CoTaskMemFree(pszFilePath);
                    }
                }

                // pItem goes out of scope.
            }

            // pFileOpen goes out of scope.
        }
        CoUninitialize();
    }
    return 0;
}

The main difference between this code and the original example is that this version does not explicitly call Release. When the CComPtr instance goes out of scope, the destructor calls Release on the underlying pointer.

CComPtr is a class template. The template argument is the COM interface type. Internally, CComPtr holds a pointer of that type. CComPtr overrides operator->() and operator&() so that the class acts like the underlying pointer. For example, the following code is equivalent to calling the IFileOpenDialog::Show method directly:

hr = pFileOpen->Show(NULL);

CComPtr also defines a CComPtr::CoCreateInstance method, which calls the COM CoCreateInstance function with some default parameter values. The only required parameter is the class identifier, as the next example shows:

hr = pFileOpen.CoCreateInstance(__uuidof(FileOpenDialog));

The CComPtr::CoCreateInstance method is provided purely as a convenience; you can still call the COM CoCreateInstance function, if you prefer.

Next

Error Handling in COM