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FileCreateText Method
 
System_CAPS_noteNote

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Creates or opens a file for writing UTF-8 encoded text.

Namespace:   System.IO
Assembly:  mscorlib (in mscorlib.dll)

public static StreamWriter CreateText(
	string path
)
public:
static StreamWriter^ CreateText(
	String^ path
)
static member CreateText : 
        path:string -> StreamWriter
Public Shared Function CreateText (
	path As String
) As StreamWriter

Parameters

path
Type:

The file to be opened for writing.

Return Value

Type:

A StreamWriter that writes to the specified file using UTF-8 encoding.

Exception Condition
UnauthorizedAccessException

The caller does not have the required permission.

ArgumentException

path is a zero-length string, contains only white space, or contains one or more invalid characters as defined by InvalidPathChars.

ArgumentNullException

path is null.

PathTooLongException

The specified path, file name, or both exceed the system-defined maximum length. For example, on Windows-based platforms, paths must be less than 248 characters, and file names must be less than 260 characters.

DirectoryNotFoundException

The specified path is invalid (for example, it is on an unmapped drive).

NotSupportedException

path is in an invalid format.

This method is equivalent to the StreamWriter constructor overload with the append parameter set to false. If the file specified by path does not exist, it is created. If the file does exist, its contents are overwritten. Additional threads are permitted to read the file while it is open.

The path parameter is permitted to specify relative or absolute path information. Relative path information is interpreted as relative to the current working directory. To obtain the current working directory, see GetCurrentDirectory.

For a list of common I/O tasks, see Common I-O Tasks.

The following example creates a file for text writing and reading.

using System;
using System.IO;

class Test 
{
    public static void Main() 
    {
        string path = @"c:\temp\MyTest.txt";
        if (!File.Exists(path)) 
        {
            // Create a file to write to.
            using (StreamWriter sw = File.CreateText(path)) 
            {
                sw.WriteLine("Hello");
                sw.WriteLine("And");
                sw.WriteLine("Welcome");
            }	
        }

        // Open the file to read from.
        using (StreamReader sr = File.OpenText(path)) 
        {
            string s = "";
            while ((s = sr.ReadLine()) != null) 
            {
                Console.WriteLine(s);
            }
        }
    }
}
Imports System
Imports System.IO
Imports System.Text

Public Class Test
  Public Shared Sub Main()
    Dim path As String = "c:\temp\MyTest.txt"

    If Not File.Exists(path) Then
      ' Create a file to write to. 
      Using sw As StreamWriter = File.CreateText(path)
        sw.WriteLine("Hello")
        sw.WriteLine("And")
        sw.WriteLine("Welcome")
      End Using
    End If

    ' Open the file to read from. 
    Using sr As StreamReader = File.OpenText(path)
      Do While sr.Peek() >= 0
        Console.WriteLine(sr.ReadLine())
      Loop
    End Using

  End Sub
End Class
using namespace System;
using namespace System::IO;
int main()
{
   String^ path = "c:\\temp\\MyTest.txt";
   if ( !File::Exists( path ) )
   {

      // Create a file to write to.
      StreamWriter^ sw = File::CreateText( path );
      try
      {
         sw->WriteLine( "Hello" );
         sw->WriteLine( "And" );
         sw->WriteLine( "Welcome" );
      }
      finally
      {
         if ( sw )
                  delete (IDisposable^)sw;
      }
   }

   // Open the file to read from.
   StreamReader^ sr = File::OpenText( path );
   try
   {
      String^ s = "";
      while ( s = sr->ReadLine() )
      {
         Console::WriteLine( s );
      }
   }
   finally
   {
      if ( sr )
            delete (IDisposable^)sr;
   }
}
FileIOPermission

for writing to the specified file. Associated enumeration: FileIOPermissionAccessWrite

Universal Windows Platform
Available since 10
.NET Framework
Available since 1.1
Silverlight
Available since 2.0
Windows Phone Silverlight
Available since 7.0
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