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OpenGL

glMatrixMode

The glMatrixMode function specifies which matrix is the current matrix.

void glMatrixMode(
  GLenum mode
);

Parameters

mode
The matrix stack that is the target for subsequent matrix operations. The mode parameter can assume one of three values:
Value Meaning
GL_MODELVIEW Applies subsequent matrix operations to the modelview matrix stack.
GL_PROJECTION Applies subsequent matrix operations to the projection matrix stack.
GL_TEXTURE Applies subsequent matrix operations to the texture matrix stack.

Remarks

The glMatrixMode function sets the current matrix mode.

The following function retrieves information related to glMatrixMode:

glGet with argument GL_MATRIX_MODE

Error Codes

The following are the error codes generated and their conditions.

Error code Condition
GL_INVALID_ENUM mode was not an accepted value.
GL_INVALID_OPERATION glMatrixMode was called between a call to glBegin and the corresponding call to glEnd.

Requirements

  Windows NT/2000: Requires Windows NT 3.5 or later.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in Gl.h.
  Library: Use Opengl32.lib.

See Also

glBegin, glEnd, glLoadMatrix, glPushMatrix