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SamplerStateManager.AddressU Property (Microsoft.DirectX.Direct3D)

Retrieves or sets the texture-address mode for the u-coordinate.

Definition

Visual Basic Public Property AddressU As TextureAddress
C# public TextureAddress AddressU { get; set; }
C++ public:
property TextureAddress AddressU {
        TextureAddress get();
        void set(TextureAddress value);
}
JScript public function get AddressU() : TextureAddress
public function set AddressU(TextureAddress);

Property Value

Microsoft.DirectX.Direct3D.TextureAddress
Member of the TextureAddress enumeration to set or retrieve.

This property is read/write.