Caps.MaxVertexBlendMatrices Property (Microsoft.DirectX.Direct3D)

Retrieves the maximum number of matrices that the current device can apply when performing multimatrix vertex blending.

Definition

Visual Basic Public ReadOnly Property MaxVertexBlendMatrices As Integer
C# public int MaxVertexBlendMatrices { get; }
C++ public:
property int MaxVertexBlendMatrices {
        int get();
}
JScript public function get MaxVertexBlendMatrices() : int

Property Value

System.Int32
Maximum number of matrices that the device can apply when performing multimatrix vertex blending.

This property is read-only. 

Remarks

For a given physical device, this capability can vary across Device objects, depending on the parameters supplied to the Device constructor.