WeldEpsilons.Specular Property (Microsoft.DirectX.Direct3D)

Retrieves or sets the allowable tolerance value of specular lighting to compare between vertices.

Definition

Visual Basic Public Property Specular As Single
C# public float Specular { get; set; }
C++ public:
property float Specular {
        float get();
        void set(float value);
}
JScript public function get Specular() : float
public function set Specular(float);

Property Value

System.Single
Floating-point value that represents the specular lighting epsilon to set or retrieve.

This property is read/write.