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DestroyEffect routine

The DestroyEffect callback commands the device to "destroy" a currently downloaded effect. The effect ID and any data that is associated with the effect are freed and available for reallocation.

Syntax

HRESULT DestroyEffect(
   DWORD dwDeviceID,
   DWORD dwDnloadID
);

Parameters

  • dwDeviceID
    Indicates the external joystick number being addressed.

  • dwDnloadID
    Indicates the effect ID that was obtained from the device when the effect was downloaded.

Return value

Returns S_OK on success; otherwise, returns an error code.

Requirements

Target platform

Header

Dinputd.h

 

 

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