If you’re building an app that involves user files, integrating OneDrive into that app should be an important feature. Learn how to implement the OneDrive API in a Windows Store app and see some of the opportunities this API presents.
The decision to use relational SQL stores or NoSQL stores to hold disparate types of data will depend on the data and the application. Ultimately, it might not even be necessary to rely on one or the other, says Dino Esposito.
MVVM is a powerful pattern to develop Windows Phone and Windows Store apps, allowing developers to easily unit test applications and separate concerns between the view and the code. This article shows how to do the same thing on iOS and Android using Xamarin and MvvmCross.
Kenny Kerr shows how you can use retained-mode APIs to manipulate visuals drawn with Direct2D in a way that’s very appealing to experienced developers.
Get started with cross-platform game development with the Unity framework. In the first article in a four-part series, Adam Tuliper explores the interface and architecture of Unity.
Julie Lerman highlights some handy, community-based tools that can enhance your productivity with Entity Framework.
This article explains how ASP.NET application developers can use a distributed cache in their ASP.NET or WCF Web services applications running in Windows Azure. It details how distributed caching can also handle special requirements if the application is deployed in multiple data centers, either in an active/passive or active/active scenario.
James McCaffrey explains how to use the Microsoft Solver Foundation (MSF) library to solve Soduku puzzles programmatically.
Back in March, Michael Desmond wrote about the lessons the comic strip Calvin and Hobbes has to offer working developers. This month, Desmond seeks wisdom in Berkely Breathed's comic strip, Bloom County.