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Convert.ToSByte Method (UInt16)

Converts the value of the specified 16-bit unsigned integer to the equivalent 8-bit signed integer.

This API is not CLS-compliant. 

Namespace:  System
Assembly:  mscorlib (in mscorlib.dll)

[CLSCompliantAttribute(false)]
public static sbyte ToSByte(
	ushort value
)

Parameters

value
Type: System.UInt16
The 16-bit unsigned integer to convert.

Return Value

Type: System.SByte
An 8-bit signed integer that is equivalent to value.

ExceptionCondition
OverflowException

value is greater than SByte.MaxValue.

The following example attempts to convert each element in an array of unsigned 16-bit integers to a signed byte.


ushort[] numbers = { UInt16.MinValue, 121, 340, UInt16.MaxValue };
sbyte result;

foreach (ushort number in numbers)
{
   try {
      result = Convert.ToSByte(number);
      Console.WriteLine("Converted the {0} value {1} to the {2} value {3}.",
                        number.GetType().Name, number,
                        result.GetType().Name, result);
   }                     
   catch (OverflowException) {
      Console.WriteLine("The {0} value {1} is outside the range of the SByte type.",
                        number.GetType().Name, number);
   }
}
// The example displays the following output:
//    Converted the UInt16 value 0 to the SByte value 0.
//    Converted the UInt16 value 121 to the SByte value 121.
//    The UInt16 value 340 is outside the range of the SByte type.
//    The UInt16 value 65535 is outside the range of the SByte type.


.NET Framework

Supported in: 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Portable Class Library

Supported in: Portable Class Library

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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