ToolboxBitmapAttribute Constructor (Type^)

 

Initializes a new ToolboxBitmapAttribute object based on a 16 x 16 bitmap that is embedded as a resource in a specified assembly.

Namespace:   System.Drawing
Assembly:  System.Drawing (in System.Drawing.dll)

public:
ToolboxBitmapAttribute(
	Type^ t
)

Parameters

t
Type: System::Type^

A Type whose defining assembly is searched for the bitmap resource.

This constructor searches for an embedded resource in the assembly that defines the type specified by the t parameter. The constructor searches for a resource named namespace.classname.bmp, where namespace is the namespace containing the definition of the class specified by the t parameter. For example, if ControlA is in NamespaceA in AssemblyA.dll, then the constructor searches AssemblyA.dll for a resource named NamespaceA.ControlA.bmp.

The following code example demonstrates how to use the ToolboxBitmapAttribute constructor to set the icon of the button control to the toolbox icon for a UserControl named StopSignControl3.

[ToolboxBitmap(Button::typeid)]
public ref class StopSignControl3:
    public System::Windows::Forms::UserControl
{
private:
    Label^ label1;
private:
    Button^ button1;

public:
    StopSignControl3() : UserControl()
    {
        this->label1 = gcnew System::Windows::Forms::Label();
        this->button1 = gcnew System::Windows::Forms::Button();

        this->label1->Font = gcnew System::Drawing::Font(
            "Microsoft Sans Serif", 12.0F,
            System::Drawing::FontStyle::Regular,
            System::Drawing::GraphicsUnit::Point,
            ((Byte) 0));
        this->label1->ForeColor = System::Drawing::Color::Red;
        this->label1->Location = System::Drawing::Point(24, 56);
        this->label1->Name = "Label1";
        this->label1->TabIndex = 0;
        this->label1->Text = "Stop!";
        this->label1->TextAlign =
            System::Drawing::ContentAlignment::MiddleCenter;

        this->button1->Enabled = false;
        this->button1->Location = System::Drawing::Point(56, 88);
        this->button1->Name = "Button1";
        this->button1->Size = System::Drawing::Size(40, 32);
        this->button1->TabIndex = 1;
        this->button1->Text = "stop";
        this->Controls->Add(this->button1);
        this->Controls->Add(this->label1);
        this->Name = "StopSignControl";

        this->MouseEnter += gcnew EventHandler(this, 
            &StopSignControl3::StopSignControl_MouseEnter);
        this->MouseLeave += gcnew EventHandler(this, 
            &StopSignControl3::StopSignControl_MouseLeave);
    }

private:
    void StopSignControl_MouseEnter(Object^ sender, EventArgs^ e)
    {
        label1->Text = label1->Text->ToUpper();
        label1->Font = gcnew System::Drawing::Font(label1->Font->FontFamily,
            14.0F, FontStyle::Bold);
        button1->Enabled = true;
    }

private:
    void StopSignControl_MouseLeave(Object^ sender, EventArgs^ e)
    {
        label1->Text = label1->Text->ToLower();
        label1->Font = gcnew System::Drawing::Font(label1->Font->FontFamily,
            12.0F, FontStyle::Regular);
        button1->Enabled = false;
    }
};

.NET Framework
Available since 1.1
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