__cdecl is the default calling convention for C and C++ programs. Because the stack is cleaned up by the caller, it can do vararg functions. The __cdecl calling convention creates larger executables than __stdcall, because it requires each function call to include stack cleanup code. The following list shows the implementation of this calling convention.
Right to left.
Calling function pops the arguments from the stack.
Underscore character (_) is prefixed to names, except when __cdecl functions that use C linkage are exported.
No case translation performed.
For related information, see Decorated Names.
Place the __cdecl modifier before a variable or a function name. Because the C naming and calling conventions are the default, the only time you must use __cdecl in x86 code is when you have specified the /Gv (vectorcall), /Gz (stdcall), or /Gr (fastcall) compiler option. The /Gd compiler option forces the __cdecl calling convention.
On ARM and x64 processors, __cdecl is accepted but typically ignored by the compiler. By convention on ARM and x64, arguments are passed in registers when possible, and subsequent arguments are passed on the stack. In x64 code, use __cdecl to override the /Gv compiler option and use the default x64 calling convention.
For non-static class functions, if the function is defined out-of-line, the calling convention modifier does not have to be specified on the out-of-line definition. That is, for class non-static member methods, the calling convention specified during declaration is assumed at the point of definition. Given this class definition:
is equivalent to this:
In the following example, the compiler is instructed to use C naming and calling conventions for the system function.