Graphics.ScaleTransform Method (Single, Single)
Applies the specified scaling operation to the transformation matrix of this Graphics by prepending it to the object's transformation matrix.
Assembly: System.Drawing (in System.Drawing.dll)
The scaling operation consists of multiplying the transformation matrix by a diagonal matrix whose elements are (sx, sy, 1). This method prepends the transformation matrix of the Graphics by the scaling matrix.
Rotates the world transformation matrix of the Windows Form by 30 degrees.
Scales that matrix by a factor of 3 in the x direction and a factor of 1 in the y direction by prepending the scaling transformation.
Draws a scaled, rotated rectangle with a blue pen.
The result is still a rectangle.
Private Sub ScaleTransformFloat(ByVal e As PaintEventArgs) ' Set world transform of graphics object to rotate. e.Graphics.RotateTransform(30.0F) ' Then to scale, prepending to world transform. e.Graphics.ScaleTransform(3.0F, 1.0F) ' Draw scaled, rotated rectangle to screen. e.Graphics.DrawRectangle(New Pen(Color.Blue, 3), 50, 0, 100, 40) End Sub
Available since 1.1