Breakpoint2::HitCountTarget Property
Visual Studio 2015
Gets the hit count target for any type of breakpoint. It is interpreted based on the hit count type.
Assembly: EnvDTE80 (in EnvDTE80.dll)
Property Value
Type: System::Int32An integer containing the hit count target for any type of breakpoint.
Implements
Breakpoint::HitCountTargetA hit count is an optional property that determines whether your program breaks when the breakpoint is reached. The HitCountTarget property is interpreted based on the HitCountType property. See dbgHitCountType for more information.
The following example demonstrates how to use the HitCountTarget property.
public static void HitCountTarget(EnvDTE80.DTE2 dte) { // Setup debug Output window. Window w = (Window)dte.Windows.Item(EnvDTE.Constants.vsWindowKindOutput); w.Visible = true; OutputWindow ow = (OutputWindow)w.Object; OutputWindowPane owp = ow.OutputWindowPanes.Add("HitCountTarget property: "); owp.Activate(); EnvDTE80.Debugger2 debugger = (EnvDTE80.Debugger2)dte.Debugger; owp.OutputString("HitCountTarget: " + debugger.Breakpoints.Item(1).HitCountTarget); owp.OutputString("\nHitCountType: " + debugger.Breakpoints.Item(1).HitCountType); owp.OutputString("\nLocationType: " + debugger.Breakpoints.Item(1).LocationType); owp.OutputString("\nName: " + debugger.Breakpoints.Item(1).Name); debugger.Breakpoints.Item(1).Tag = "My Breakpoint"; owp.OutputString("\nTag: " + debugger.Breakpoints.Item(1).Tag); owp.OutputString("\nType: " + debugger.Breakpoints.Item(1).Type); }
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