This documentation is archived and is not being maintained.

GraphicsPath.Warp Method (PointF[], RectangleF, Matrix, WarpMode)

Applies a warp transform, defined by a rectangle and a parallelogram, to this GraphicsPath.

Namespace:  System.Drawing.Drawing2D
Assembly:  System.Drawing (in System.Drawing.dll)

public void Warp(
	PointF[] destPoints,
	RectangleF srcRect,
	Matrix matrix,
	WarpMode warpMode
)

Parameters

destPoints
Type: System.Drawing.PointF[]

An array of PointF structures that defines a parallelogram to which the rectangle defined by srcRect is transformed. The array can contain either three or four elements. If the array contains three elements, the lower-right corner of the parallelogram is implied by the first three points.

srcRect
Type: System.Drawing.RectangleF

A RectangleF that represents the rectangle that is transformed to the parallelogram defined by destPoints.

matrix
Type: System.Drawing.Drawing2D.Matrix

A Matrix that specifies a geometric transform to apply to the path.

warpMode
Type: System.Drawing.Drawing2D.WarpMode

A WarpMode enumeration that specifies whether this warp operation uses perspective or bilinear mode.

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0
Show: