UInt32::Equals Method (Object^)


Returns a value indicating whether this instance is equal to a specified object.

Namespace:   System
Assembly:  mscorlib (in mscorlib.dll)

virtual bool Equals(
	Object^ obj
) override


Type: System::Object^

An object to compare with this instance.

Return Value

Type: System::Boolean

true if obj is an instance of UInt32 and equals the value of this instance; otherwise, false.

Notes to Callers:

Compiler overload resolution may account for an apparent difference in the behavior of the two Equals method overloads. If an implicit conversion between the obj argument and a UInt32 is defined and the argument is not typed as an Object, compilers perform an implicit conversion and call the Equals(UInt32) method. Otherwise, they call the Equals(Object^) method, which always returns false if its obj argument is not a UInt32 value. The following example illustrates the difference in behavior between the two method overloads. In the case of Byte and UInt16 values, the first comparison returns true because the compiler automatically performs a widening conversion and calls the Equals(UInt32) method, whereas the second comparison returns false because the compiler calls the Equals(Object^) method.

No code example is currently available or this language may not be supported.

The following code example demonstrates the Equals method.

UInt32 myVariable1 = 20;
UInt32 myVariable2 = 20;

// Display the declaring type.
Console::WriteLine( "\nType of 'myVariable1' is '{0}' and  value is : {1}", myVariable1.GetType(), myVariable1 );
Console::WriteLine( "Type of 'myVariable2' is '{0}' and  value is : {1}", myVariable2.GetType(), myVariable2 );

// Compare 'myVariable1' instance with 'myVariable2' Object.
if ( myVariable1.Equals( myVariable2 ) )
      Console::WriteLine( "\nStructures 'myVariable1' and 'myVariable2' are equal" );
      Console::WriteLine( "\nStructures 'myVariable1' and 'myVariable2' are not equal" );

Universal Windows Platform
Available since 8
.NET Framework
Available since 1.1
Portable Class Library
Supported in: portable .NET platforms
Available since 2.0
Windows Phone Silverlight
Available since 7.0
Windows Phone
Available since 8.1
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