UTF7Encoding.GetBytes Method (Char*, Int32, Byte*, Int32)
Encodes a set of characters starting at the specified character pointer into a sequence of bytes that are stored starting at the specified byte pointer.
This API is not CLS-compliant.
Assembly: mscorlib (in mscorlib.dll)
[SecurityCriticalAttribute] [CLSCompliantAttribute(false)] [ComVisibleAttribute(false)] public override unsafe int GetBytes( char* chars, int charCount, byte* bytes, int byteCount )
A pointer to the first character to encode.
The number of characters to encode.
A pointer to the location at which to start writing the resulting sequence of bytes.
The maximum number of bytes to write.
Return ValueType: System.Int32
The actual number of bytes written at the location indicated by bytes.
chars is null (Nothing).
bytes is null (Nothing).
charCount or byteCount is less than zero.
byteCount is less than the resulting number of bytes.
To calculate the exact array size required by GetBytes to store the resulting bytes, the application uses GetByteCount. To calculate the maximum array size, the application should use GetMaxByteCount. The GetByteCount method generally allows allocation of less memory, while the GetMaxByteCount method generally executes faster.
Data to be converted, such as data read from a stream, might be available only in sequential blocks. In this case, or if the amount of data is so large that it needs to be divided into smaller blocks, the application should use the Decoder or the Encoder provided by the GetDecoder method or the GetEncoder method, respectively.
Requires full trust for the immediate caller. This member cannot be used by partially trusted or transparent code.
Available since 10
Available since 2.0