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Decoder.GetCharCount Method (Byte[], Int32, Int32)

When overridden in a derived class, calculates the number of characters produced by decoding a sequence of bytes from the specified byte array.

Namespace:  System.Text
Assembly:  mscorlib (in mscorlib.dll)

public abstract int GetCharCount(
	byte[] bytes,
	int index,
	int count
)

Parameters

bytes
Type: System.Byte[]
The byte array containing the sequence of bytes to decode.
index
Type: System.Int32
The index of the first byte to decode.
count
Type: System.Int32
The number of bytes to decode.

Return Value

Type: System.Int32
The number of characters produced by decoding the specified sequence of bytes and any bytes in the internal buffer.

ExceptionCondition
ArgumentNullException

bytes is null (Nothing).

ArgumentOutOfRangeException

index or count is less than zero.

-or-

index and count do not denote a valid range in bytes.

DecoderFallbackException

A fallback occurred (see Character Encoding in the .NET Framework for fuller explanation)

-and-

Fallback is set to DecoderExceptionFallback.

This method does not affect the state of the decoder.

To calculate the exact array size that GetChars requires to store the resulting characters, the application should use GetCharCount.

If GetChars is called with flush set to false, the decoder stores trailing bytes at the end of the data block in an internal buffer and uses them in the next decoding operation. The application should call GetCharCount on a block of data immediately before calling GetChars on the same block, so that any trailing bytes from the previous block are included in the calculation.

The following code example demonstrates how to use the GetCharCount method to calculate the number of characters required to decode the specified range of bytes in the array.


using System;
using System.Text;

class DecoderExample {
    public static void Main() {
        Byte[] bytes = new Byte[] {
            85, 0, 110, 0, 105, 0, 99, 0, 111, 0, 100, 0, 101, 0
        };

        Decoder uniDecoder = Encoding.Unicode.GetDecoder();
        int charCount = uniDecoder.GetCharCount(bytes, 0, bytes.Length);
        Console.WriteLine(
            "{0} characters needed to decode bytes.", charCount
        );
    }
}

/* This code example produces the following output.

7 characters needed to decode bytes.

*/


.NET Framework

Supported in: 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Portable Class Library

Supported in: Portable Class Library

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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