Loads the cursor resource named by lpszResourceName or specified by nIDResource from the current executable file.
HCURSOR LoadCursor( LPCTSTR lpszResourceName) const;HCURSOR LoadCursor( UINT nIDResource) const;
Points to a null-terminated string that contains the name of the cursor resource. You can use a CString for this argument.
ID of the cursor resource. For a list of resources, see LoadCursor in the Windows SDK.
A handle to a cursor if successful; otherwise NULL.
LoadCursor loads the cursor into memory only if it has not been previously loaded; otherwise, it retrieves a handle of the existing resource.
Use the LoadStandardCursor or LoadOEMCursor member function to access the predefined Windows cursors.
// Load a cursor resource that was originally created using
// the Graphics Editor and assigned the i.d. IDC_MYCURSOR.
hCursor = AfxGetApp()->LoadCursor(IDC_MYCURSOR);