KinectGestureRecognizer.ManipulationInertiaStarting Event

Occurs when all contact points are lifted during a manipulation and the velocity of the manipulation is significant enough to initiate inertia behavior (translation and zoom continue after the input pointers are lifted).

public:
event TypedEventHandler<KinectGestureRecognizer, KinectManipulationInertiaStartingEventArgs>^ ManipulationInertiaStarting {
         EventRegistrationToken add (TypedEventHandler<KinectGestureRecognizer, KinectManipulationInertiaStartingEventArgs>^ value);
         void remove (EventRegistrationToken token);
}

Namespace: WindowsPreview.Kinect.Input
Metadata: windowspreview.kinect.winmd

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