KinectGestureRecognizer.ManipulationCompleted Event

Occurs when the input points are lifted and all subsequent motion (translation or zoom) through inertia has ended.

public:
event TypedEventHandler<KinectGestureRecognizer, KinectManipulationCompletedEventArgs>^ ManipulationCompleted {
         EventRegistrationToken add (TypedEventHandler<KinectGestureRecognizer, KinectManipulationCompletedEventArgs>^ value);
         void remove (EventRegistrationToken token);
}

Inertia is the tendency of an object to resist any change in its state of rest or its velocity.

This event is raised before inertia processing.

Inertia behavior for this manipulation can be customized in the handler for this event. For example, inertia can be set to end after a specific distance or UI is displayed.

Dn773639.note(en-us,IEB.10).gifNote
These settings cannot be customized after the event.

Namespace: WindowsPreview.Kinect.Input
Metadata: windowspreview.kinect.winmd

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