KinectGestureRecognizer Class

Provides gesture and manipulation recognition, and settings.

public ref class KinectGestureRecognizer sealed

KinectGestureRecognizer has the following members.

NameDescription
KinectGestureRecognizerInitializes a new instance of the KinectGestureRecognizer class.

NameDescription
AutoProcessInertiaGets or sets a value that indicates whether manipulations during inertia are generated automatically. If false, the app is expected to call ProcessInertia periodically.
BoundingRectGets the bounds of a tappable gesture recognizer.
GestureSettingsGets or sets a value that indicates the gesture and manipulation settings supported by an application.
InertiaTranslationDeceleration Gets or sets a value that indicates the rate of deceleration from the start of inertia to the end of inertia (when the translation manipulation is complete).
InertiaTranslationDisplacement Gets or sets a value that indicates the relative change in the screen location of an object from the start of inertia to the end of inertia (when the translation manipulation is complete).
IsActiveGets a value that indicates whether an interaction is being processed.
IsInertialGets a value that indicates whether a manipulation is still being processed during inertia (no input points are active).

NameDescription
CompleteGestureCauses the gesture recognizer to finalize an interaction.
ProcessDownEvent Processes pointer input and raises the KinectGestureRecognizer events appropriate to a pointer down action for the gestures and manipulations specified by the GestureSettings property.
ProcessInertiaPerforms inertia calculations and raises the various inertia events.
ProcessMoveEvents Processes pointer input and raises the KinectGestureRecognizer events appropriate to a pointer move action for the gestures and manipulations specified by the GestureSettings property.
ProcessUpEventProcesses pointer input and raises the KinectGestureRecognizer events appropriate to a pointer up action for the gestures and manipulations specified by the GestureSettings property."

NameDescription
HoldingOccurs when a user performs a press and hold gesture.
ManipulationCompletedOccurs when the input points are lifted and all subsequent motion (translation or zoom) through inertia has ended.
ManipulationInertiaStartingOccurs when all contact points are lifted during a manipulation and the velocity of the manipulation is significant enough to initiate inertia behavior (translation and zoom continue after the input pointers are lifted).
ManipulationStartedOccurs when one or more input points have been initiated and subsequent motion (translation or zoom) has begun.
ManipulationUpdatedOccurs after one or more input points have been initiated and subsequent motion (translation or zoom) is under way.
PressingCompletedOccurs when the system no longer considers the pointer to be over a tappable gesture recognizer.
PressingStartedOccurs when the pointer begins a press gesture over a tappable gesture recognizer.
PressingUpdatedOccurs as additional points are processed by the gesture recognizer during a press gesture.
TappedOccurs when the Kinect for Windows sensor input is interpreted as a tap gesture.

Namespace: WindowsPreview.Kinect.Input
Metadata: windowspreview.kinect.winmd

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