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UsbBulkInPipe.InputStream | inputStream property

Input stream that stores the data that the bulk IN pipe received from the endpoint.

Syntax


public:
property IInputStream^ InputStream { 
   IInputStream^ get();
}

Property value

Type: IInputStream

Input stream that contains data read from the endpoint.

Remarks

To access data read from a bulk IN pipe, get the input stream from the pipe, and then use the DataReader to read data.

  auto stream = DeviceList::Current->Fx2Device->Configuration->UsbInterfaces->GetAt(0)->BulkInPipes->GetAt(0)->InputStream;  
  
    Windows::Storage::Streams::DataReader^ reader = ref new Windows::Storage::Streams::DataReader(stream);  
  
    Concurrency::create_task(reader->LoadAsync(TRANSFER_SIZE))  
        .then ([this, reader] (uint32 result) 
    {  
  
           //Your code.  
  
  
    });

Requirements (Windows 10 device family)

Device family

Universal

API contract

Windows.Foundation.UniversalApiContract, introduced version 1.0

Namespace

Windows.Devices.Usb
Windows::Devices::Usb [C++]

Metadata

Windows.Foundation.UniversalApiContract.winmd

Requirements (Windows 8.x and Windows Phone 8.x)

Minimum supported client

Windows 8.1

Minimum supported server

Windows Server 2012 R2

Minimum supported phone

None supported

Namespace

Windows.Devices.Usb
Windows::Devices::Usb [C++]

Metadata

Windows.winmd

See also

UsbBulkInPipe

 

 

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