DXGK_UPDATEHWCONTEXTSTATE_FLAGS structure (d3dkmddi.h)

Used to update the HW context state flags.

Syntax

typedef struct _DXGK_UPDATEHWCONTEXTSTATE_FLAGS {
  union {
    struct {
      UINT Suspended : 1;
      UINT InterruptOnSwitchCompletion : 1;
      UINT Reserved : 30;
    };
    UINT Value;
  };
} DXGK_UPDATEHWCONTEXTSTATE_FLAGS;

Members

Suspended

Used to suspend the context. Otherwise, the context is runnable.

InterruptOnSwitchCompletion

Used when the context state update is effective on the GPU.

Reserved

This value is reserved for system use.

Value

Used to operate over the rest of values.

Requirements

Requirement Value
Header d3dkmddi.h