Setting Up the Build Environment
|Microsoft DirectShow 9.0|
This article describes how to build Microsoft® DirectShow® applications. You can build a project from the command line, or from within the Microsoft® Visual Studio® environment that comes with Microsoft® Visual C++®:
All DirectShow applications use the header file shown in the following table.
|Header File||Required For|
|Dshow.h||All DirectShow applications.|
Some DirectShow interfaces require additional header files. These requirements are noted in the interface reference.
DirectShow uses the library files shown in the following table.
|Strmiids.lib||Exports class identifiers (CLSIDs) and interface identifiers (IIDs). All DirectShow applications require this library.|
|Quartz.lib||Exports the AMGetErrorText function. If you do not call this function, this library is not required.|