How to: Use Environment Variables in a Build
For the latest documentation on Visual Studio 2017 RC, see Visual Studio 2017 RC Documentation.
When you build projects, it is often necessary to set build options using information that is not in the project file or the files that comprise your project. This information is typically stored in environment variables.
All environment variables are available to the Microsoft Build Engine (MSBuild) project file as properties.
If the project file contains an explicit definition of a property that has the same name as an environment variable, the property in the project file overrides the value of the environment variable.
Reference the environment variable the same way you would a variable declared in your project file. For example, the following code references the BIN_PATH environment variable:
You can use a
Condition attribute to provide a default value for a property if the environment variable was not set.
Conditionattribute on a property to set the value only if the property has no value. For example, the following code sets the
ToolsPathproperty to c:\tools only if the
ToolsPathenvironment variable is not set:
<ToolsPath Condition="'$(TOOLSPATH)' == ''">c:\tools</ToolsPath>
Property names are not case-sensitive so both
$(TOOLSPATH)reference the same property or environment variable.
The following project file uses environment variables to specify the location of directories.
<Project DefaultTargets="FakeBuild"> <PropertyGroup> <FinalOutput>$(BIN_PATH)\myassembly.dll</FinalOutput> <ToolsPath Condition=" '$(ToolsPath)' == '' "> C:\Tools </ToolsPath> </PropertyGroup> <Target Name="FakeBuild"> <Message Text="Building $(FinalOutput) using the tools at $(ToolsPath)..."/> </Target> </Project>