APOInitSystemEffects structure

The APOInitSystemEffects structure gets passed to the system effects APO for initialization.

Syntax


typedef struct _APOInitSystemEffects {
  APOInitBaseStruct   APOInit;
  IPropertyStore      *pAPOEndpointProperties;
  IPropertyStore      *pAPOSystemEffectsProperties;
  VOID                *pReserved;
  IMMDeviceCollection *pDeviceCollection;
} APOInitSystemEffects, *PAPOInitSystemEffects;

Members

APOInit

An APOInitBaseStruct structure.

pAPOEndpointProperties

A pointer to an IPropertyStore object.

pAPOSystemEffectsProperties

A pointer to an IPropertyStore object.

pReserved

Reserved for future use.

pDeviceCollection

A pointer to an IMMDeviceCollection object.

Requirements

Header

Audioenginebaseapo.h

See also

APOInitBaseStruct
APOInitSystemEffects2
IPropertyStore

 

 

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