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D3DKMTSetContextInProcessSchedulingPriority function

Called by an in-process (in-proc) Microsoft Direct3D composition device to set the scheduling priority for a device context that is in the same process as other device contexts.

Syntax


_Check_return_ NTSTATUS APIENTRY D3DKMTSetContextInProcessSchedulingPriority(
  _In_ const D3DKMT_SETCONTEXTINPROCESSSCHEDULINGPRIORITY *pContextPriority
);

Parameters

pContextPriority [in]

A pointer to a D3DKMT_SETCONTEXTINPROCESSSCHEDULINGPRIORITY structure that describes parameters for setting the scheduling priority for a device context.

Return value

Returns one of the following values:

Return codeDescription
STATUS_SUCCESS

The scheduling priority was successfully set.

STATUS_INVALID_PARAMETER

Parameters were validated and determined to be incorrect.

 

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Target platform

Universal

Header

D3dkmthk.h (include D3dkmthk.h)

See also

D3DKMT_SETCONTEXTINPROCESSSCHEDULINGPRIORITY
D3DKMTGetContextInProcessSchedulingPriority

 

 

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