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D3DDDIARG_VOLUMEBLT1 structure

Describes parameters for a volume bit-block transfer (bitblt) operation.

Syntax


typedef struct _D3DDDIARG_VOLUMEBLT1 {
  HANDLE    hDstResource;
  HANDLE    hSrcResource;
  UINT      DstX;
  UINT      DstY;
  UINT      DstZ;
  D3DDDIBOX SrcBox;
  UINT      CopyFlags;
} D3DDDIARG_VOLUMEBLT1;

Members

hDstResource

[in] A handle to the destination surface.

hSrcResource

[in] A handle to the source surface.

DstX

[in] The width, in screen coordinates, of the destination volume in which the source volume is copied.

DstY

[in] The height, in screen coordinates, of the destination volume in which the source volume is copied.

DstZ

[in] The depth, in screen coordinates, of the destination volume in which the source volume is copied.

SrcBox

[in] A D3DDDIBOX structure that describes the source volume texture to copy to the destination.

CopyFlags

A value that specifies characteristics of a copy operation as a bitwise OR of the values in the D3DDDI_COPY_FLAGS enumeration type.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Header

D3dumddi.h (include D3dumddi.h)

See also

D3DDDI_COPY_FLAGS
D3DDDIBOX

 

 

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